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Ships At SeaEventsUpdate v0.8.6.42347 - Incoming Patch!
Game update

Update v0.8.6.42347 - Incoming Patch!

Ships At Sea · published 24 Mar 2026, 16:06 UTC · build 22481650

All eventsPlayers around this dateRead on Steam

Ahoy Sailors!

We’ve just released a new patch for v0.8.6, focusing on improving overall stability and addressing several issues reported by the community. This update includes fixes for crashes, savegame issues, and general improvements to ensure a smoother experience throughout the game.

We’d like to thank everyone for your valuable feedback and reports — they help us quickly identify and resolve issues as we continue to refine Ships At Sea.

Fishing Clarification

We’ve seen reports from players experiencing longlines returning with no fish, even after extended soak times.

With the new fishing system introduced in v0.8.6, the optimal soak time is now around 17 in-game hours. After this point, catches will no longer accumulate. Currently, as the gear decay system is not yet fully implemented, fish may disappear from the line if it is left in the water for too long. This is a temporary behaviour until the full system is in place, planned for the upcoming update v0.8.7.

Additionally, if you are using an older savegame where gear was deployed before updating to v0.8.6, it will not function with the new fish ecosystem. In these cases, hauling old buoys or lines will often result in no catch. However, once you deploy new gear, the fish ecosystem will work as expected.

If you feel that longline catch yields are currently too low compared to net fishing, please keep in mind that the new fish ecosystem has just been introduced with v0.8.6. We will continue to monitor, rebalance catch rates, and adjust the overall economy in upcoming updates.

Stability & Savegame Improvements

This patch also addresses several important issues related to savegames and overall stability. We have fixed problems with auto-save not functioning correctly on dedicated servers, as well as an issue where the DedicatedServerSettings.ini file could be repeatedly deleted. If the issue persists, we recommend reinstalling the dedicated server to resolve it.

Additionally, a bug that set the time simulation to 0 after upgrading certain savegames has also been fixed.

Changelog

  • Adjusted the door to the sorting room on Class 3 Fishing Vesel (Turbo) to prevent the crew from getting stuck

  • Fixed a certificate-related crash

  • Fixed a reference crash

  • Fixed crash with buoys

  • Fixed crash with Intel AI Booster/NPU

  • Fixed the floating propeller on Skomcat

  • Fixed binoculars overlapping the searchlight control panel on Flippy

  • Fixed the issue with auto-save not saving correctly on dedicated servers

  • Fixed the issue where DedicatedServerSettings.ini was repeatedly deleted

  • Fixed issue with some savegames having time simulation set to 0 after upgrading

  • Fixed a memory leak that could potentially cause crashes after prolonged gameplay

  • Improved night lighting with clouds

  • Updated savegames for cargo areas and cranes

  • Updated Japanese localization

Thanks again for your continued support — it’s clear we’re moving in the right direction, and we look forward to bringing you more improvements in the upcoming updates.

Happy Sailing - Team Misc Games

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