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Mars Attracts - Artbook›Events›EA Update 3 – Missions/Character Overhaul & Paddy's Day Surprises
Major update

EA Update 3 – Missions/Character Overhaul & Paddy's Day Surprises

Mars Attracts - Artbook · published 6 months ago · build 22395312

All eventsPlayers around this dateRead on Steam

The time has flown by, and it has been six months since Mars Attracts entered Early Access!

To mark the occasion, we have a brand new trailer covering everything we have added to the game so far. In addition, the game is also now 20% off!

Buy Mars Attracts - 20% Off

But that’s not all. We have lots more to come, starting with our latest update overhauling how optional missions and special character approvals work. 

What's New?

Mission Overhaul 

We have added a much greater variety of optional missions. We have reworked those missions that players identified as uninteresting, or too much of a chore to complete 

Not only that, but we have greatly expanded the number of optional missions, with all new objectives that challenge the player to engage more fully with game systems, and provide guidance towards building the ultimate high-rated park. 

Improved Special Character Interaction 

Like optional missions, the park visits carried out by special characters now have a greater variety of objectives to make this system more interesting to engage with. We have also tweaked how approval works to make earning approval points less of a grind. 

To let you get a better sense of how this all works, we have added a new screen to keep track of all of the special characters you have met, and their approval levels. 

You may notice that one of the characters listed here hasn’t appeared in our game yet, but we will be unveiling this character alongside a new map later in the year.

Updated Rewards 

Missions aren't too much fun if you aren’t receiving a reward, so we have given mission rewards an upgrade too.

We have added a whole load of new rewards to missions, including unlockable staff traits and decor upgrades, which have both been improved to have more impact on the game as a whole. 

We have a new rewards tab in the missions screen too so you can keep track of what you’ve earned, and get a sense of what you still have to unlock. 

SFX 2.0

We have given the atmospheric sound effects of Mars Attracts a big overhaul with this latest patch. We have added new sounds for humans, martians, park buildings as well as additions to the general ambience of your parks in order to help them feel more alive.

Seasonal Decor - St Patrick's Day

On a final note, we have also added another new time-limited decor set, this time with a distinctly Irish flavour. 

As with our Christmas and Halloween themed sets, these will remain permanently available for those who have purchased our Supporter’s Edition.

Hope you enjoy! As ever, let us know what you think or come and chat to us on Discord.

Love,

Paul & the Outlier team

More from Mars Attracts - Artbook

Other announcements

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News21 Aug 2026Sign Up For The Pre-Launch Playtest!We've been working hard on lots of new features and improvements for the 1.0 launch of Mars Attracts! The next update is a big one, with a new map, the highly requested Sandbox mode, park marketing, performance and character AI improvements, balance changes, and lots more! Prior to launch, we'll be running one final playtest to get your feedback! Playtesters will get a chance to try the game be…In-game event17 Aug 2026Devblog: Overhauling How Staff Work In Your ParkWhen we started looking at how we could improve the behaviour of humans and guests during Early Access, we realised that our employees were still mostly just getting on with their jobs without much of an opportunity to develop their own personalities or abilities. So, as part of our work towards the 1.0 release, we made a number of changes to give staff more personality, more progression, and m…Mars Attracts - ArtbooGame update9 Jul 2026Mars Attracts Hotfix 5Small update to address some issues identified via player feedback: - Fix for humans escaping by walking through closed gates instead of destroying a wall - Fix for guests sometimes getting stuck in place with no task/state - Fix for USSR sauna having negative cleanliness - Various small performance improvements