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Never Second in Rome Demo›Events›Final chapters
Major update

Final chapters

Never Second in Rome Demo · published 9 Mar 2026, 08:42 UTC

All eventsPlayers around this dateRead on Steam

The final chapters of Never Second in Rome have been released! With this update, the content is fully done.

You may have noticed that I have not taken the game out of Early Access yet. Before I do that, I'd like to launch a discussion in the forum aimed at the player who have finished the entire game, about the possibility of introducing some form of meta progression or an alternative solution.

Changes

  • Five new chapters, which complete the story.

  • In addition to its previous effects, the Share Hardship setting will increase your Integrity by 2 advancement points for each turn.

  • The bribery event will no longer appear in Part 2, since it's still the same year as Part 1.

  • In battle, the Shield Push special order doubles the Momentum Superiority bonus for the side that gains the Advantage Opportunity.

  • Art pieces will become more expensive after each new purchase. The same applies to luxury goods.

  • If Artillery training is active while more than 3 Training Points are invested in Drill, the Artillery Skill of the century receives a higher training bonus than before.

  • The Overall Reduction of Penalties on items is shown as a positive number.

  • More information has been added to the rank tooltip.

Fixes

  • Fixed the fading transition to and from some instances of the building minigame.

  • Fixed the initial Morale of the enemy formation in Part 15, which was intended to be a bit higher than the standard value.

  • Fixed a missing call to convert Combativeness into Everyday Morale after the battle in Part 15. There will be another silent call at the beginning of Part 16, in case anyone missed it.

  • Fixed the appearance of bronze scale armor in the fighter's panel of the Combat UI.

  • Fixed a few typos and other grammar errors.

More from Never Second in Rome Demo

Other announcements

All events
In-game event21 Jul 2026Update 1.3.2Colors have been added to the battle and combat logs to help identify information more quickly. · In the battle log, some elements have been revised and changed. · Quick fade-out messages have been added to the battle UI in correspondence of the Initiative/Momentum/Advantage rolls of the Melee phase and of the rolls of the Throw phase. They can be disabled through a setting in the usual Gamepla…Major update22 Jun 2026Update 1.2The most important changes of this update concern four Attributes: Strength, Constitution, Quickness and Coordination. Experienced players already know the importance and effectiveness of Endurance, to the point that the other four physical Attributes felt less relevant, especially Constitution. The newly introduced changes aim at reinforcing their usefulness in combat and at offering more stra…In-game event25 May 2026Update 1.1.3Today's update introduces a few QoL improvements, the most important of which is an option to increase the speed of the battle rolls. Just like other similar settings, you can find it in the Gameplay tab of the Options. I have also revised the way altars work: now they add a bonus to your legionaries' Combativeness as well, both as a unit and at individual level. It is smaller than the bonus re…