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Dobbel Dungeon›Events›Patch 1.0.11 + Next Steps
In-game event

Patch 1.0.11 + Next Steps

Dobbel Dungeon · published 6 months ago · build 22133825

All eventsPlayers around this dateRead on Steam

Heyo!

This patch addresses the following:

Changes

  • Included support for DirectX 12 and Vulkan graphics APIs. Dobbel Dungeon runs on DirectX 11 by default, but if you're among the few who might be experiencing weird graphical issues / crashes that aren't resolved after making sure your graphics drivers are up-to-date and playing around with the in-game graphics settings, switching to one of the other APIs might do the trick (although it seems every API comes with its own caveats depending on which hardware it's being run on).

    • Since these type of issues are hard to replicate without having the exact hardware you're using, and we are only a very small team with limited resources, any and all info you're willing to share if you still encounter these type of issues would be highly appreciated! (Either via our Discord or by sending us an email to [email protected] is your best bet at ensuring we see your reports).

How to switch graphics API for Dobbel Dungeon

  • To switch to DirectX12, add -force-d3d12 to your Dobbel Dungeon launch parameters.

  • To switch to Vulkan, add -force-vulkan to your Dobbel Dungeon launch parameters.

  • For more info how to set launch parameters, see https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955.

Fixes

  • Fixed an issue where low-HP monsters (particularly on Easy mode) did not drop any gold when defeated.

  • Fixed Undead not converting incoming poison damage to healing properly.

  • Fixed Healing & Shield related Amulet & Charm items not working properly on the majority of actions that actually deal those 'damage' types.

  • Fixed an issue where the hero ghost tutorial did not block regular game input (which on controller mode specifically could cause you to enter a 'frozen' shop).

  • Fixed an issue where achievements might not get completed in Steam if they were being carried over from a local save to a cloud save.

Next steps

This patch concludes our immediate 'release hotline' phase, as at this point we're fairly confident that the game is stable enough to continue building upon. Thanks to everyone for reporting those pesky bugs in great detail!

We are aware of a couple of minor issues that still occur in specific circumstances here and there, and please keep letting us know if you find anything weird still, but we will be patching what we can along with the more substantial content updates that we'll now shift our attention towards.

Since our release went a lot better than we had expected, we can safely say that more content is definitely coming! Without spoiling too much in advance, new enemies, interactions and quests are already in the works.

At the same time, we also want to get the game Steam Deck verified, so we'll need to figure out how to balance everything workload / timeline wise (since it is still just the 2 of us). So, whilst we can't say exactly when which updates will be dropping, know that they are coming! Keep an eye on the news feed or join our Discord for the occasional sneak-peek!

Happy Dobbeling!

- Jim & Michelle

More from Dobbel Dungeon

Other announcements

All events
Sale7 Sep 2026🌈 Dobbel Dungeon x Prismatic Indie Showcase 🎉Heyo! Dobbel Dungeon is part of this year's Prismatic Indie Showcase, putting a spotlight on self-published indie games! Get Dobbel Dungeon at a 25% discount and check out many other true indie gems until September 11th! Check the event: Get Dobbel Dungeon: Happy Dobbeling! - Jim & MichelleSale25 Jun 2026Dobbel Dungeon 20% Off During Steam Summer Sale! 🍹☀️Heyo! Dobbel Dungeon is 20% off as part of the Steam Summer Sale! 🏖️ Get it while it's hot! 😎 Happy Dobbeling! - Jim & MichelleGame update5 May 2026Patch 1.1.3Heyo! This quick patch addresses the following: Fixes · Fixed 'X marks the spot' no longer being initialized on time for the treasure chest system to account for it. · Implemented a fallback system for treasure chests when the primary way of spawning them results in too few chests being spawned. · Fixed missing LODs for Repair Drone. · Fixed incorrect font scaling for the confirmation popup whe…