
Agents, what is UP. We’ve hit another Tuesday and that means another patch coming your way! Yeah, I know Tuesday isn’t a thing or anything but I needed something to say to open this and I couldn’t think of anything else so here we are. Anyway, much like Backstreet, we’re back with some more updates for the Default and Beta branches (alright)! As ever, please note that update versions may cause an issue with the “continue game” function, so try and get through any runs before stopping to update. So this is what we’ve got for you today in the year of the Abyss 2025, August 5th.
Fixed soul monsters from Craftsman Faith above the 6th floor not dropping souls
Fixed set item quantity recording failure when using Continue Game
Fixed interface errors caused by Steam SDK initialization errors
Fixed getting stuck when teleporting on Jump Pads
Fixed date calculation issues with Flash Rabbit Coin machines
Fixed soul monsters above the 6th floor not dropping souls
Fixed follower direction errors after entering rooms
Fixed issues causing some delayed vibrations
Fixed genre item quantity recording failure when using Continue Game
HYPERION Phase 1 room platform optimization
Shop Room special effects resource update
Rewrote teleportation implementation mechanism
Save interface operation function adjustments
Multi-language updates
Save interface update
Steam Library >>> Neon Abyss 2 >>> Right Click >>> Properties >>> Betas >>> Beta (No password required)
Please also note that online play is not possible between different branches due to version differences.
Veewo Games