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Never Second in Rome Demo›Events›Update 0.9.1
In-game event

Update 0.9.1

Never Second in Rome Demo · published 17 months ago

All eventsPlayers around this dateRead on Steam

Before diving into the details of this update, I'd like to take the chance to thank all those of you who have been supporting me. The resources of a solo developer are very limited, and this activity is possible only with the backing and encouragement of the players.

Changes

  • You can give nicknames to your staff and notable legionaries.
  • The complex tooltips of some battle stats have been divided into two sections, a summary with a concise description and the details. This way, a new user should be able to learn the basics without having to get into the complex technicalities.
  • Same as above for the tooltips of Recompact and Encourage, available during Lulls, and for most individual combat actions.
  • The tutorial page that explains the battle stats (Cohesion, Front, etc.) has been simplified.
  • A few more hints have been added to help the players gain their bearings and get the gist of the game.
  • The Minimum Goal for battles has been renamed to Primary Goal.
  • Successfully evading the battle in the eighth chapter is no longer counted as a failed Primary Goal.
  • If you don't save and exit during a battle when you have the opportunity, the game is autosaved now. The save and exit function is there in case you have to stop playing in the middle of a battle, since they can be long. The new autosave is there to provide a backup just in case of technical problems and similar issues before the battle is over.
  • In the building mini-game, successful bonus production rolls are highlighted in green.
  • In the foraging mini-game, the messages informing you that additional supplies were found by a specific individual are also highlighted.
  • When a special Order is selected, but the overall Commitment of both formations is too low for a clash to happen, an icon warns that player that the Order will be ignored.

Fixes

  • A scripted event in the eighth chapter should not be repeated when the game is reloaded in turn 2 or later.
More from Never Second in Rome Demo

Other announcements

All events
In-game event21 Jul 2026Update 1.3.2Colors have been added to the battle and combat logs to help identify information more quickly. · In the battle log, some elements have been revised and changed. · Quick fade-out messages have been added to the battle UI in correspondence of the Initiative/Momentum/Advantage rolls of the Melee phase and of the rolls of the Throw phase. They can be disabled through a setting in the usual Gamepla…Major update22 Jun 2026Update 1.2The most important changes of this update concern four Attributes: Strength, Constitution, Quickness and Coordination. Experienced players already know the importance and effectiveness of Endurance, to the point that the other four physical Attributes felt less relevant, especially Constitution. The newly introduced changes aim at reinforcing their usefulness in combat and at offering more stra…In-game event25 May 2026Update 1.1.3Today's update introduces a few QoL improvements, the most important of which is an option to increase the speed of the battle rolls. Just like other similar settings, you can find it in the Gameplay tab of the Options. I have also revised the way altars work: now they add a bonus to your legionaries' Combativeness as well, both as a unit and at individual level. It is smaller than the bonus re…