Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Battle Realms: Zen Edition›Events›Hotfix #4
Game update

Hotfix #4

Battle Realms: Zen Edition · published 27 Jan 2025, 23:41 UTC · build 17150943

All eventsPlayers around this dateRead on Steam

Bug Fixes:

  • Fixed an issue where units would move to the same location when near buildings.
  • Resolved a crash in the campaign that occurred when dialogues played while the sound device was not ready.
  • Addressed a problem where certain units would get stuck on battle gears that relied on projectile-based mechanics (e.g., Kabuki's Stardust).

Gameplay Improvements:

  • Reworked the dump collection feature: Dumps can now be collected without requiring admin privileges.
  • The game will automatically collect dumps if the -dump parameter is set as a launch option.
  • Improved unit pathing in groups to reduce instances of units overlapping or moving on top of each other.
  • Fixed an exploit related to unit stacking during attack-move commands. Units will now reposition upon entering an idle state to prevent stacking.
  • Adjusted Tao's passive ability (max Monk/Ninja override) to function independently of the player's clan. Previously, it was restricted to players in the Dragon Clan.

Performance Enhancements:

  • Significantly improved loading times for a smoother gameplay experience.
More from Battle Realms: Zen Edition

Other announcements

All events
Major update20 Aug 2026Battle Realms 1.60 patch is now live!A little under a week ago, we updated Battle Realms to version 1.60. We want to thank you for the feedback and notes, we truly take them to heart. If you missed the beta announcement, this version brings a bunch of under-the-hood updates that modernizes Battle Realms, expanding support for hardware, improve graphical experiences, and allowed us to implement some creative solutions to squash som…In-game event13 Aug 2026Battle Realms 1.60 Beta Update Is Live!Updating Battle Realms has been a labor of love for all of us and we couldn’t do this without you, your passion for the game, and your continued support. With the 1.60 Beta, we’re continuing to modernize the game under the hood, expand support for hardware, and improve the experience. Some of these have been on our list for a while and have required some creative problem solving to get them all…In-game event20 Jul 2026Battle Realms 1.59.7 update patch is live!We’re blown away by the reception of the Achievements and how the community at large is progressing. We’ve received a couple of reports of certain Achievements not triggering properly or at the right time. We definitely want all of you to continue hunting them down and figuring out what needs to happen to get them unlocked! Without getting into details and spoiler territory, here are the update…