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I’m a Wizard, But I DigEventsContent update for the demo version of the game "I'm a Wizard, But I Dig Demo".
In-game event

Content update for the demo version of the game "I'm a Wizard, But I Dig Demo".

I’m a Wizard, But I Dig · published 20 Feb 2026, 17:29 UTC

All eventsPlayers around this dateRead on Steam
  • Added new sounds

  • Added quest system

  • Added in-game notes

  • Updated localization

  • Added new consumable items and interactive objects

  • Increased the number of hits required to destroy boards

  • Added interaction with the cat

  • Added an event featuring a little boar

  • Other minor improvements


Your feedback directly shapes future changes to the game. Please report any bugs or issues you encounter.

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Game update6 Mar 2026Demo Update — v1.01.2In this update, we've fixed errors that users helped us catch. Thank you to everyone who reported issues. Your help in polishing the project is invaluable. Unfortunately, sometimes at the expense of our players' nerve cells. Thank you for your patience. Changelog: · Tutorial Sleep: Added a message stating that sleeping is disabled during the tutorial (it didn't appear before). · Bomb Logic: Bom…I’m a Wizard, But I DiGame update26 Feb 2026Minor Demo UpdateAdded hint notes on controls and mechanics · Made minor changes to the UI · Fixed minor bugs · Fixed a bug where audio could break in saves Thanks everyone for the feedback and your thoughts on content. We read and analyze everything. The way the game evolves is thanks to you. \(^▽^)/I’m a Wizard, But I DiGame update24 Feb 2026A small update to improve user experience- Crouching removed Due to increasing cases of players clipping through textures while crouching, we have decided to disable it. - Motion Blur setting added We received several reports about motion sickness issues. After conducting a brief investigation, we determined that the potential cause was the absence of motion blur in the build. We have added this setting to reduce the risk of discomfor…