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ROMEO IS A DEAD MANEventsVer.1.4.000 Patch Is Now Live
Game update

Ver.1.4.000 Patch Is Now Live

ROMEO IS A DEAD MAN · published 20 Feb 2026, 07:00 UTC · build 21989281

All eventsPlayers around this dateRead on Steam

Today we've released the latest update patch (Ver.1.4.000) for Romeo Is A Dead Man.

The following issues have been fixed in this update:

  • Fixed a bug where, upon dying during the Chapter 4 boss battle, if the most recent Save Data was in "Subspace", the character would fall infinitely, causing the game to become unplayable.

    *If you have already saved while this issue was occurring, allowing Romeo to fall to his death once will restore the game to its normal state.

  • Fixed an issue causing the rendering frame rate to drop significantly under specific conditions with DLSS enabled.

  • Fixed an issue preventing language settings from being applied correctly under specific conditions.

  • Removed the "Upsampling Quality" option from the Graphics Settings menu.

  • The "Graphics Quality" option in the Graphics Settings menu has been moved to just below the "Upsampling Method" option.

  • FSR3, DLSS, and XeSS quality are now affected by the "Graphics Quality" setting.

  • The quality settings for FSR3, DLSS, and XeSS previously offered three levels: Performance, Balance, and Quality. However, since linking them to the "Graphics Quality" setting, they now cover five levels: Low, Medium, High, Very High, and Ultra High.

     *When set to Ultra High, the internal resolution of each upsampler becomes equivalent to 100%, functioning as an anti-aliasing feature.

We sincerely apologize for any inconvenience the above-listed bugs may have caused our players.

We truly appreciate your continued support of Romeo Is A Dead Man.

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