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ATLYSS Progress Update - 7/8/2025

ATLYSS · published

Hello everyone, thank you so much for all of your feedback for ATLYSS. I have been taking as much time as I can to read all the feedback provided for the new update that released yesterday. A lot of the game has changed, and I'm aware and learning what outcome is for taking as long as I have on this update.

There will be a new patch for the game, addressing some of the common issues regarding the skill system, mostly pertaining to the Mystic class balancing.

What to expect for this upcoming patch:

  • Revised Mystic skill cool downs and cast times, alongside skill power adjustments.

  • For the time being, Lethal Strike will be reverted back to a charge and release skill as it was more stable than the dash modifier. I will find a new solution later on for making the Fighter's dash upgrade work in conjunction with the Mystic and Bandit dash passives.

  • Adjusted defense dampening on enemies, and slightly lowered health scaling for enemies for parties.

  • Removal of the Angela quest for Trial of the Stars, replacing it with a different NPC at the Wall of the Stars. The latter was the original plan, but I did not have enough time. To be clear, the Trial of the Stars is not required, despite appearing as an Angela attunement quest.

  • Reverting the 6 action slot and 4 support slot limitation from the skill actionbars.

There may be more adjustments and additions to this upcoming patch. If so, more information will be provided when the patch releases.

Thank you so much again for your support and your feedback!

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