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Battle for Wesnoth›Events›Wesnoth 1.19.8
Game update

Wesnoth 1.19.8

Battle for Wesnoth · published 19 months ago

All eventsPlayers around this dateRead on Steam

Campaigns

  • Eastern Invasion
    • S04c: give Mal-Ravanal gold to recruit more units when their army becomes too small
    • forbid all Dunefolk units to take the Plague Staff
    • fix minor bugs with dialogues

  • The South Guard
    • Major rewrite of the campaign
    • Adds an embedded tutorial, which is now the official starting campaign for new players

  • Tutorial
    • Description changed to explain that the standalone tutorial is no longer the recommended one

Editor

  • The PBL editor now validates whether DataURI images are too large

Lua API

  • New functions `gui.show_recruit_dialog()` and `gui.show_recall_dialog()` has been added which allow showing the recruit and recall dialogs in-game with a custom list of unit types or units respectively, along with some customizable features.

Translations

  • Updated translations: Bengali, British English, Czech, Dutch, Finnish, German, Hungarian

Units

  • Dune Warmaster: HP 59 -> 61 scimitar damage 9 -> 10
  • Dwarvish Explorer: physical resists reduced from 20% to 10%, melee damage increased from 10 to 11.
  • Fire Wisps and Guardian - Fire Resistance changed from 50% to 70%
  • Fire Wraith - Fire Resistance changed from 50% to 80%
  • Orcish Crossbowman: melee 6-3 -> 4-3, experience to level 43 -> 57
  • Added the Coastal and Iron Raider ship units

User interface

  • The Modern theme has been renamed to Celes and received design updates to the titlescreen and common UI controls. The Default theme has been renamed to Parchment.
  • A preference to show/hide the tips panel on titlescreen has been added under Display preferences (id `show_tips`). In the Celes theme, it can also be hidden by clicking the cross button located at the top-right of the panel.
  • Submenus are now positioned at the location of the menu item that spawned them, rather than the location of the mouse cursor at the time of click
  • An advanced preference has been added to not download icons for the in-game add-ons manager.
  • The end screen for campaigns now properly wraps text
  • The themes have been renamed from Modern and Classic to Celes and Parchment, respectively. The Celes theme has also been further expanded to cover more UI elements.

WML Engine

  • in no longer sets variables of the implicit leader unit (it now only sets the sides variables), to create a leader unit with variables, must be used instead. (issue #3742)

Miscellaneous and Bug Fixes

  • Attempting to view the in-game manual no longer causes Wesnoth to crash
More from Battle for Wesnoth

Other announcements

All events
In-game event18 Aug 2026Wesnoth 1.19.27IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.19 online multiplayer servers. Campaigns · The South Guard · S01 "Born to…In-game event18 Aug 2026Wesnoth 1.18.8IMPORTANT This update contains a fix for a security vulnerability present back through version 1.13.5. While this should be taken care of by Steam, we strongly recommend everyone upgrade to this version. Additionally, due to the nature of the vulnerability, versions older than this will soon be blocked from joining the 1.18 online multiplayer servers. Translations · Updated translations: Bengal…In-game event11 Aug 2026Wesnoth 1.19.26Campaigns · Of Pearls and Pirates · Don’t show the tutorial hint about save-loading when Biased RNG is active · S05 "Lady Maudie": fixed Fireships being healable. · The Deceivers Gambit · Fix missing siphon attack sound, which would cause a crash anytime the attack was used. · S07 "The Great River": reduced walking time from starting keep to first enemies. · Most spells now unlock when Delfador…