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Sable's Grimoire SoundtrackEventsTix's route released
Community

Tix's route released

Sable's Grimoire Soundtrack · published 14 Jan 2019, 19:05 UTC

All eventsPlayers around this dateRead on Steam

What's new?

-4 new CGs (+1 variation to an existing CG)
-2 new music tracks
-2 new backgrounds
-1 new sprite
-5 new achievements
-5 new choices
-2 new endings
-3 more checkpoints on the route map

With this route being focused on a nudist heroine who belongs to a race which glorifies breeding, you shouldn't be surprised to learn that this new route has a little more sexual content than the other routes.

It's still nothing 18+, but there are many sexual references and scenes with partial nudity (again, nothing more explicit than what was already in the game). So if you're averse to that kind of content, you may want to keep that in mind.

If you find any problems with the new route, or the game in general, please report them so I can fix it up. Ideally, errors should be reported here: https://steamcommunity.com/app/717850/discussions/0/1692669912393326000/

Other changes

Along with Tix's route being added, this update also brings the following changes:

-Updated game engine, with (most) sprites recoded in the engine's new format. This seems to have fixed the lag which sometimes manifested immediately after loading a checkpoint on the route map, and should lead to minor performance improvements in general.

-Background/CG transition fixes. This problem might not have actually made it into any live builds. I only noticed this recently after a full recompile on the development machine. Either way, I found five or six (out of ~800) scene transitions which ended prematurely. This is now fixed.

-A few typo fixes and some minor rewording. The most wide-spread change is normalizing the way Drakan refers to her mother. The spelling is now always "Mama" instead of going back and forth between "Mama" and "Momma". If you're skipping through scenes you've already played and are randomly stopped on Drakan's lines, this is why.

-Music added/changed. There were (and still are) occasional moments with lengthy pauses in the music. Some of these pauses have been shortened or removed. In a few cases, the actual track being played has also changed to better suit the mood of the scene.

What's next?

Tix's route may be complete, but that doesn't mean development on Sable's Grimoire has ended.

Info on further updates/installments can be found here: https://steamcommunity.com/app/717850/discussions/0/1697174779853208464/?ctp=3#c2521353993649996144

Be aware that the above post, and the thread in general, contain spoilers. So if you haven't already finished playing Sable's Grimoire, you might want to hold off on visiting that thread.

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