Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Kreedz Climbing›Events›Update for Kreedz Climbing released
Game update

Update for Kreedz Climbing released

Kreedz Climbing · published 8 years ago

All eventsPlayers around this dateRead on Steam

An update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading.

Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again!

EDIT: Yep, map name reporting is broken, whoops... I'm fixing it right now, sorry!

EDIT2: Fixed! Hopefully nothing else is broken, Steam is great for hotfixes!

Additions:

  • Added a new command: kz_sv_resetmap. This will restore the map entities (breakables etc) to their original state when the map was first loaded, effectively resetting the map. All courses will be canceled and the map timelimit will be restored to full. Intended for demo recorders, but also works in multiplayer! Specifying "nomessage" will suppress the message to chat about map reset.Although I've tried to thoroughly test this feature, some Kreedz Climbing maps are very complicated when it comes to entities - if you find any issues after using this command, please let me know on the forums and I'll check it out!
  • Added a new plugin event: map_reset, which is fired when the map has been reset by the kz_sv_resetmap command. Used to notify plugins they need to re-acquire any handles to entities they've created, since all the map entities have been deleted and remade. See modevents.res for more information.

Bug fixes:

  • Fixed trigger_bhop_teleport entity's multi-bhop restriction mode working even though the entire trigger itself has been disabled with the Disable input.
  • Fixed trigger_once not functioning properly - now it only fires once per map as intended (it's recommended to use trigger_multiple with the per-player options if you want a trigger that fires once per player).
  • Fixed trigger_push entities with vertical force (such as a fan on the ground) being laggy if you run over it, especially noticeable with high ping as suddenly teleporting off the ground.
  • Fixed point_viewcontrol entity never timing out if you don't have a viewtarget set, also fixed player's views becoming stuck if another player activated the viewcontrol when another was using it. Note that point_viewcontrol isn't really designed for use in multiplayer and only one player can use it at a time - the other will be kicked out of it.

Map changes:

The map kz_bhop_minimalism has been greatly improved by Berkut! Below is the impressive work he's accomplished:

  • Fixed issues with all of the triggers, now they work properly under all circumstances.
  • Fixed the ladders not behaving correctly, they are now reliable.
  • Added a brand new HDR lighting layer which greatly improves the lighting quality - I think it looks amazing!

And here's some screenshots showing the beautiful lighting:



A huge thank you to Berkut for all his hard work on the map!

Happy climbing!

More from Kreedz Climbing

Other announcements

All events
Esports27 Jan 2026New ObsessionSoft game coming soon: Coffin HunterHello Ath1337's ! It's been a long time since I posted here. It feels surreal to write "Ath1337's" again. To everyone who supported Kreedz Climbing development through our "mod" days and the Greenlight era, thank you! That whole chapter was epic, and I still think about it often. ːsteamthumbsupː This is a special day for the " Modfather " and I am back with something I've been building solo for…Kreedz ClimbingGame update25 Nov 2022Update for Kreedz Climbing releasedAn update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Updates: · Appli…Kreedz ClimbingGame update24 Oct 2022Update for Kreedz Climbing releasedAn update for Kreedz Climbing has been released. This patch will be automatically applied by Steam within 15 minutes. You may have to restart Steam for the update to immediately begin downloading. Please note that when a patch is released, the currently running servers will be out of date and won't show up on your server browser anymore. Once they update they will appear again! Bug fixes · Fixe…