Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Acro Storm›Events›Current Progress
Community

Current Progress

Acro Storm · published 9 years ago

All eventsPlayers around this dateRead on Steam

Hello there! Sorry about the delayed communication; we've all been severely heads down in working on the latest pack for Acro Storm.

In general, we've done some updates to the music and sound effects, tweaked a few values (meaning: done a ton of programming work), improved the Acro Stadium track a bit more, and we're currently working on a brand-new jungle track!

That last bit is really what's taking us so long- it's kind of a bugbear trying to get a new track set up and working well with the AI; we've made some advancements in the production pipeline, but some things just require a lot of man-hours.

That said, we got an idea from a certain lemony someone, and it may well be considered- having early early WIP tracks available to the public in order to test out and provide feedback on. We're going to discuss this, and we'd obviously like your opinions on whether we should do it or not- we're aware that first impressions are very important, even with Early Access, so hopefully you can understand why this'll take some debate. For example, the jungle level currently looks like this

,

and we're hoping to make it look kinda like this

only prettier. That takes a LOT of work.

We're also hoping to introduce online play sooner than later, so that's another thing we've been jonesing towards. That said, we've not abandoned the game at all, nor do we have any intention to for some time. We appreciate the concern, though!

...and we'll do better to keep you all in the loop, even before things are finished. Thanks, and hope to get your responses soon!

More from Acro Storm

Other announcements

All events
Acro StormGame update14 Sep 2019Alive, Revving Back UpYes, we aren't dead. We deeply apologize for the lack of communication for some time- we should've just been honest about it and said that development had unfortunate had to break for a while. However, we have gotten back to business, slowly but surely. That's right, development has resumed, and as an example of that, we have a patch that's bigger than it might seem. A lot of our backend and ho…Acro StormCommunity23 Feb 2018Event DelayHowdy folks! Just as the name says, unfortunately, due to life causing a bit of a detour (family reasons on at least one team member's part), the Qualifying Event will have to be delayed to the next weekend- March the 3rd-4th. This gives us a week to polish things up a bit more and you all a bit more time to practice! We'll keep you updated in case anything further changes- apologies to the lat…Acro StormCommunity1 Feb 2018Presenting! The Acro Storm Qualifying Races!Hello! First, we want to say to those out there- thanks for sticking by us as we continue to develop the game! We've got a number of content updates in the wings, and we think you'll be rather excited to see them in the coming weeks- just in time for our first racing competition! That's right! We are hearby announcing that Blue Comet Games will, on the last weekend in Febuary (24/25th) be hosti…