Game update

RAGE 2 – Gearing Up for Our First Game Update

RAGE 2 · published

Hey all. First, a big ‘thank you’ to everyone who has been playing RAGE 2 and kicking butt in the wasteland! We appreciate all the feedback we’ve been getting from you and fellow players throughout the Steam boards. We've been collecting all your feedback and reports of issues. The dev team is hard at work on implementing new features and bug fixes for our first big patch for the game, coming in June.

We wanted to take a minute to cover just some of the reported issues we are working to address:

  • Audio fixes, such as NPC audio dips
  • Menu optimizations (reduction in latency)
  • Several crash fixes
  • Racing bug issues, including finishing in 1st place but receiving 2nd place (how rude!)
  • Reducing the amount of Wasteland Wizard locations (from 15 to 3!)
  • A dialog prompt issue with Kvasir
  • Mouse acceleration/smoothing options
  • New AMD sharpness algorithm for all platforms (to address “blurry” complaints)
  • Nicholas Raine armor fix

Again, this is just some of what we’re addressing in our first game update. We will be providing a full list of patch notes as we get closer to finalizing everything that will be included in the update.

Outside of squashing bugs, the team is also working on adding new features to the game. We’ve seen the feedback that you want to be able to revisit some of the bandit camps that you’ve previously cleared. We love that feedback! In the near future, select bandit camps that you’ve cleared are going to be repopulated at an even higher difficulty with a reward incentive. The best part? The challenge is ongoing, so you can test your skills as you attempt to clear the outposts again and again, with the outposts getting more difficult each time. More details to come.

Be sure to keep an eye out for even more of the newness coming to RAGE 2 at the Bethesda E3 Showcase on Sunday, June 9. You won’t want to miss it!

Thanks again for all of your feedback -- keep it coming!

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