
Agents!
This is the first article in a series of development blogs that we will be releasing up until the launch of The Division 2. In this series, we will be diving into different aspects of game to give you detailed insights and information. In this article we will go through all things weapons, including weapon types, exotics, grenades, talents, and mods.
MAIN WEAPONS AND SIDEARMS
In The Division 2, we have reworked weapon handling from scratch to deliver a more realistic experience and more interesting gameplay. The recoil system is all new and every weapon will feel unique and behave in its own way.
Secondly, we have added another weapon category - Rifles. This means that, in The Division 2, we will have: