
I'm reading every single posts on the hub of my games. With that, I found some good complaints I wanted to adress and fix. Trying to please everyone wont help the game so I stick to my plan, I will fix and balance everything I feel is needed though. I have a vision, a plan for Hell Worlds, I am well aware of the comments stating it should be more like "doom", or maps are too "big". This is the way I want it to be, it's not supposed to be a "doom like" if anything it should be compared more with Hexen, or even PowerSlave. I hope to satisfy most of you with my work. I'm really happy you are liking the demo and I'm very impatient to release the full game later this year. A huge thank you to all of you! BigProjectAlone Here's the changelog of v1.6 and previous 1.5: Update v1.6.0
Added:
-New bell sounds for secrets revealed
-Unique sounds for Wulkshtat Shaman
-Bones and gore pieces for the extreme deaths
-Extreme deaths now possible on all enemies
Changed:
-Better balancing for enemies damages on all difficulty
-Earth quake sound has been replaced
-Gargoyle Sounds has been replaced
-Every single enemies codes has been updated
-Shadow Helper codes has been updated, he is way more effective now.
-Book of the dead's projectiles (sharp bones) now deal a bit more damage when firing at close range.
Middle projectiles deals more damage, those which spread around are untouched.
Update v1.5.0
Added:
-Little tutorial for alternative attacks
-Shadows under sprites including enemies, items etc
-Head Strafe Tilting Options
Changed:
-Menu font has been updated for better readability
-Game Logo has been updated as well for same reason
-Main menu background has been changed and animated