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OpenCAGE v0.15.3 · OpenCAGE · SteamPeaks
OpenCAGE
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Events
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OpenCAGE v0.15.3
In-game event
OpenCAGE v0.15.3
OpenCAGE
· published
6 months ago
· build
22098205
All events
Players around this date
Read on Steam
Script Editor
Added Galaxy editor to define the stars in the skybox
Fixed an issue with adding new model references
Asset Editor
Added support for loading/modifying/exporting global textures
Material editor now allows selecting of samplers and modification of parameters
Material editor allows duplication of materials to create new instances
Allowed resizing in the material editor
Added a new UI when importing models to select submeshes and materials before import, with a preview
Fixed flags on imported models
Improved memory usage
Launch Game
Game is now closed before launching
Updated to latest CathodeLib
More from OpenCAGE
Other announcements
All events
Major update
10 Jul 2026
OpenCAGE v0.18.0
Reworked interface to embed the level viewer · Composite browser can now have composites dragged onto the nodegraph to add a new entity · Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph · Added 'Search' window as an embeded panel · Added new options to search to allow searching within current composite · Added support for previewing mate…
Major update
7 Jun 2026
OpenCAGE v0.17.0
Added a new and improved Level Viewer , with extended two-way live-edit support! · Removed requirement to install Unity · Added preview support for various volumes (PlayerTriggerBox, etc), positions (PositionMarker, etc), and other script entities (SplinePath, LightReference, ParticleEmitterReference, etc) · Added ability to select meshes and other entity previews (LMB to select, CTRL+MMB to en…
Major update
6 May 2026
OpenCAGE v0.16.0
Script Editor · Added ability to modify model/texture flags · Added ability to export/import textures/models · Added ability to edit individual models · Added refreshed versions of all old configuration editors from the standalone tool: no more templates, much nicer UIs, and expanded support for all options, with documentation · Added new global constants editor · Added new hair and skin shadin…