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Echoes of Red PlaytestEventsPatch Notes (build: 1310251920)
Game update

Patch Notes (build: 1310251920)

Echoes of Red Playtest · published 13 Oct 2025, 17:30 UTC

All eventsPlayers around this dateRead on Steam

Enemy Balancing
• "Challenge" enemy health factor is now 0.8 (was 0.85)
• "Beginner" enemy health factor is now 0.5 (was 0.85)

Fix
• Fixed a bug where the player could take damage outside enemy areas during the boss’s Random Lightning Storm
• Fixed an issue where the boss animation wasn’t correctly resetting after the Screen Laser attack

Others
• Laser and enemy area warnings are now more clearly highlighted
• Removed random pitch variation from the boss’s Laser Rain attack

More from Echoes of Red Playtest

Other announcements

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Echoes of Red PlaytestGame update12 Feb 2026Patch Notes (Build: 1202250247)2 months of updates! ✨ Major Additions / Updates · Completely reworked all 15 game languages from scratch with native translators. · English, French, German, Spanish (Spain), Portuguese (Brazil), Italian, Polish, Russian, Turkish, Ukrainian, Indonesian, Japanese, Korean, Simplified Chinese and Traditional Chinese have been fully revised. Language mixing issues should now be resolved (still unde…Echoes of Red PlaytestGame update17 Dec 2025Patch Notes (build: 1712250131)✨ Major Updates • added a new difficulty: Endless Elites — every time an elite is defeated, another one immediately spawns, until the boss Balance • elites can now spawn immediately after reviving (previously they could not) • impact frame duration has been set to 1/24 Optimizations • limited enemies with forced animation near the player to 20 Fixes • “Upgraded Weapons” is now correctly transla…Echoes of Red PlaytestGame update10 Dec 2025Patch Notes (build: 1012251750)✨ Major Addition • added an animation when upgrading weapons (can be skipped early) • added a new elite: Devourer Fix • fixed settings not saving correctly and resetting without any apparent reason • fixed the selected-level indicator in the equipment menu not updating when the menu is opened • fixed some menu animations overlapping with each other • fixed dropped weapons not showing the correc…