Buff
• Increased Buried Blades radius to 150% (was 100%)
Fix
• Fixed incorrect damage scaling relative to projectile speed when fired close to enemies
• Fixed a bug where the Greatsword could remain permanently visible
Enemy Balancing
• Challenge difficulty made slightly easier (reduced enemy count and health)
Others
• Damage numbers now use dots every 3 digits (e.g. 1.000 instead of 1000) for better readability
• When you deal a new highest damage, it’s displayed in red and larger for visual emphasis
• Added impact frame effect upon defeating elites, bosses, and before every Obliteration
• Increased off-screen projectile optimization aggressiveness
• Artifacts (elite weapons) now have a red outline to make them stand out in crowds