
Hey, dev team here! We’re a small group of people from Spain working on Rumbral, and for the past months we’ve been putting a lot of care into every detail, from how the world feels to how each puzzle connects across timelines.
It’s been a long process, a lot of iteration, a lot of small decisions that hopefully add up to something meaningful when you play it.
At this stage, even small things really help us. Trying the demo, sharing your thoughts, or simply adding the game to your wishlist makes a bigger difference than it might seem from the outside.
If you have a minute, we’d really appreciate you taking a look at Rumbral and telling us what you think.
— The Rumbral Team