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100% Orange Juice
›
Events
›
Level Editor Beta Updated
Game update
Level Editor Beta Updated
100% Orange Juice
· published
5 months ago
· build
22753333
All events
Players around this date
Read on Steam
Fields that previously ran incorrect or illegal values cannot be opened anymore.
(This only applies to a few values for now, though it might be expanded later.)
Added Field Events in the main settings. The selected events will be active in playtest.
Minimum field size changed from 8 to 1. Maximum field size changed from 20 to 100.
(Beware that a 100x100 field may have considerable performance drop.)
Playground panel has been added to the selection.
The camera can be zoomed out more in the editor alongside having zooming speed increased.
Coordinates X & Y is added to the top bar.
When changing the base type of a panel with another type, the assigned path on it will not be reset anymore.
Overwriting a field will not name it `field.fld.fld` any longer.
More from 100% Orange Juice
Other announcements
All events
Community
13 Aug 2026
New Road Map - Summer Edition #2!
We're revealing a new roadmap for 100% Orange Juice! It also reflects some strategic changes to our roadmapping, and we talk more about them here: (This post is kept shorter out of consideration for translators :aos2kae:) Check out what's coming, and let us know what you think!
Community
11 Aug 2026
Community Card Pack 5 Art Contest Live!
The Community Card Pack 5 Art Contest is here! We've chosen 6 new card concepts that fit together into a community card pack, and OrangeJuice selected themes for those card effects. Now we're happy to announce the launch of the Community Card Pack 5 Art Contest! There's also one bonus card included! The art contest will be live until September 13, 2026 . As usual, art can be submitted for any n…
100% Orange Juice
Game update
6 Aug 2026
Versioned Hotfix for Version 3.29.2 Now Live!
The update fixes the following: · Fixed Master Anglers bonus item drop rate which had been lower than it should be. · Extended Master Anglers event runtime by 1 week to compensate. · Fixed Devil Hand's effect animation taking an unusually long time to finish. · Fixed goo panels using spectator panel graphics. · Fixed Troublemakers' fire rendering. · Optimizations to improve performance. Please…