Hello!!
This update is mostly aimed at making the new player experience less rough, we have updated some areas that are common pain points in the first hour or two. We have also made some small bug fixes :)
QUICK NOTE ABOUT CRASHING ON AMD INTEGRATED GRAPHICS
We have had several reports of the game crashing on startup, and after looking into the issue, we are reasonably confident that this is caused by AMD Radeon integrated graphics failing to start Vulkan, specifically on laptops. If you experience these crashes while launching the game, please try updating your drivers, and if that doesn't fix the issue, put ' --rendering-driver d3d12 ' or ' --rendering-driver opengl3 ' into the Steam launch options under properties.
What we updated:
- The train in the Water Zone no longer knocks items out of your hand when getting into it
- Fish Vore will remain dead if killed
- Made the crayons and beach balls roll less, as players like use them for platforming
- The Water Zone no longer sets your camera to the max length upon every reentry
- Made sound for closing game SLIGHTLY quieter
- Replaced the pipe in RCS with a big fan to make traversal easier
- Goo music no longer plays after falling out of the level in The Process
- The benches in RCS will no longer move around with Flower
- Fixed the handbrake UI being in the wrong position upon level start
- Made the dialogue area for interacting with Lugh in the Desert bigger
- Connected the out-of-bounds portals from the Trasco entrance to Blimbo City to the BLMB Reactor since people kept getting up there, you demons, please get down from there
- Added a cooldown to interacting with ATM because spamming it could break the player
- Updated Dedicated To sections in the museum
- Portal from the Spirit Tree to the forest now spawns you in the correct position
- Removed cooling rods from item lists in The Desert and Municipal Wastes