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Clicky Islands DemoEventsClicky Islands Demo 1.0.3 update
In-game event

Clicky Islands Demo 1.0.3 update

Clicky Islands Demo · published 22 Feb 2026, 14:29 UTC

All eventsPlayers around this dateRead on Steam

First of all, a huge thank you to everyone for all your amazing support and ideas!

We’re excited to release demo update 1.0.3 today

1.0.3 Changelog:

Features:

  • Auto-Click Feature
    Added a toggle in the settings. When enabled, hovering over resources and structures will automatically trigger clicks.

  • Open All Fossils at Once

    A checkbox in your research table now allows you to open all available fossils at once. Simply break a single fossil and all others will automatically open.

  • Save Button
    Added a manual save button in the meta-tree screen. Previously, the game only saved automatically when sailing or returning from an island.

  • Unit ruins exploration
    You can now assign units to help explore the ruins. Once a unit finishes exploring, you only need to click the ruins once to collect the fossil.

  • Hold-to-Buy Upgrades
    You can now hold the button while purchasing upgrades to level them up multiple times in a row. Previously, you had to release and hold the button for each purchase.

  • Faster Road Building
    Roads are now placed slightly faster

Bug fixes:

  • Fixed an issue with the Lazy Coin Jar artifact that could cause the game to crash. Huge thanks to all the players who helped us locate the issue.

  • Fixed the Master of Cargo achievement. Previously, players could not unlock it on Steam even if they completed the challenge in-game.

  • Fixed the One-Man Army and Blindfolded challenges. In early builds, there was an issue preventing players from completing these two challenges.

  • Some balance tweaks. Farm fields now have a base cost in planks. The Fisherman’s Hut now also requires fish to build.

  • Fixed various typos and translation issues.

  • Added some performance improvements.

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