
• Reclassified the M12 Shotgun and M2 Carbine as secondary weapons
• Added popup text feedback after selecting upgrades
• Added a leaderboard to the Main Menu displaying the top 3 players
• Added support for showing player stats in the Main Menu even while offline
• Reworked icons for character levels to improve progression clarity
• Removed the upgrade limit, allowing unrestricted build progression
• Rebalanced XP gain for player character level-ups
• Implemented wave-scaled upgrades so early upgrades provide stronger impact
• Reworked character-specific upgrade rewards for every character, reinforcing clearer playstyle identities
• Moved the Options button
• Expanded Upgrade Summary statistics to provide more detailed build information
• Fixed an issue where the Frenzy Moment cooldown was not functioning correctly
• Added enemy culling to drastically improve performance during high enemy counts
• Introduced a hard cap on the total number of active enemies to stabilize late-game performance
Version 1.0.2