Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Chronicon: SurvivorsEventsUpdate 1.310 is live with tweaks & fixes
Game update

Update 1.310 is live with tweaks & fixes

Chronicon: Survivors · published 12 May 2025, 12:38 UTC · build 18428841

All eventsPlayers around this dateRead on Steam

Hey Everyone!

Thank you for your feedback and bug reports! This update has a big batch of fixes, as well as some small changes to the Shrine upgrade costs and some misc. UI texts.

Other than more fixes as needed, my next plans for this game is doing a balance pass, as the power level has skyrocketed with the addition of boons, but also been capped by the now limited item slots. I will be looking at enemy health, damage, and speed, as well as the additional scaling into Endless and Anomaly modes. After that - or perhaps in conjunction with that - I will also be looking at the game modes themselves and see if I can flesh them out a little more because of the system changes.

In the pipeline there are also new maps and other new mechanics to keep things interesting, but more on that later!

Thanks again for for your feedback & bug reports - it's a great help to make this little game as good as it can be!

==== 1.310 ====

SHRINES:
*Upgrade gold costs reduced to 800/1500/2200, down from 1000/2000/3000 - a total reduction by 1500 gold.

UI:
*The Seasonal Waypoint now displays the special game mode text for each of the seasonal maps directly rather than only on hovering the game mode selection.
*Changed "survive" to "Survival Mode" on some UI descriptions, to be more clear that you need to survive that specific mode.

FIXES:
*Fixed crash related to bad resolution settings carried over rom an older save.
*Fixed resolution settings carried over from older saves being able to go below the minimum required to fit the UI on screen.
*Fixed issue with completing events that grants weapons causing the chest menu to soft lock the game as you would go over the weapon cap.
*Fixed similar issue with looting the map-specific hidden weapons for the first time.
*Fixed crash from the Lightning Lash Boon (Chain Lightning Thorns) if the attacker had died prior to their attack landing on you, and triggering the CL effect.
*Fixed the Dragon Shrine displaying some boons out of order, and made the Hunger Boon position itself in the middle, as it's availbe from both Frost & Lightning.
*Fixed Anomaly Visits stat tracking not working correctly.
*Fixed crash that could occur when minimizing the game while unpaused, and leaving it for a while.
*Fixed Quick Chests map mod causing the default map chests to disappear in Anomaly Mode.
*Fixed the base enemies that always start on the map before the waves start spawning in being unaffected by the Giants map mod.
*Fixed the Physical Boon "Tank" not adding the correct amount of Health (much too little).
*Fixed the Flame Orb weapon not moving correctly bcause of a range scaling Boon giving it 1% of its intended range.

More from Chronicon: Survivors

Other announcements

All events
Game update1 Jan 2026Update 1.401 - fixes!Hey everyone! Some issues arose with the most recent update, and I thank you for the rapid and informative reports! All known issues should now be fixed - though buggy updates is kind of my signature move by now, so surely something more will pop up... just let me know if you encounter any problems, and I will get on it, as always. Thanks! ==== 1.401 ==== FIXES: · Fixed issue where Shrines woul…Major update29 Dec 2025Major Content Update 1.4 - Character revamp!Hey Everyone! It's been a while. Hope you're all having a good holiday! This update is pretty major, and is the first of two updates intended to really overhaul the game into something great. With this one I focused on the characters and items, but also did some work on enemies and a lot of QoL features and requests. The next update will go further into itemization, enemies, gamemodes, maps, an…Chronicon: SurvivorsGame update13 May 2025Update 1.311 - fixesHey Everyone! This is hopefully the final bit of fixes for a while - I believe all known problems to be fixed. Do let me know if you run into any more problems, have any suggestions, etc. and I will do my best to respond in a timely manner. Thank you! ==== 1.311 ==== MISC: *A filled out Scryer tree now has a checkmark floating above it rather than a gold icon. You need to open the Scryer tree o…