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Dino ScourgeEventsv0.1.2 Released!
Game update

v0.1.2 Released!

Dino Scourge · published 12 Jan 2018, 22:15 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone.

Some more changes to the game! Bugs are slowly getting ironed out!

Changes:

The cargo ship is now 10 times heavier to make it more difficult to push to the end of the map.

It is now possible to resassign your paragon points (which are earned after level 50) by right clicking. Holding left shift will increase the amount clicked by 10.

The trade screen no longer hides the ship information screen

Various Item descriptions have been amended to be more readable and tidied them up

There is now a stat for max speed displayed for engines.
Moved the engine output panel into the defensive panel

Item fixes:
Spin: Quality no longer multiplies armour values by 100% per point.
Pierce: Quality now reduces energy expenditure by a rather than increasing it by a percentage.
Speed increase - increased to 70% base
Density Matrix: Quality now reduces energy expenditure correctly.
Item attachments for Damage Resistance (DR) now scales correctly - level 100 will mean it triples the level 1 value of resistance.

Cruiser ship hull no longer turns on the nose.

When Dinosaur eggs spawn, the enemy ships are now spread further apart

Skill node:
Reinforced Armour fixed - no longer provides 100% Shield Kinetic DR, now provides +25% armour

Fixed an issue with right clicking to cancel item in the game

Defense display now shows the maximum possible DR.

More from Dino Scourge

Other announcements

All events
Dino ScourgeGame update3 Feb 2019Patch 0.1.12 Released!Changes: Fixed a critical bug in higher levels where it was possible for ships to become invulnerableDino ScourgeGame update19 Jan 2019Patch 0.1.11 Released!Apologies for the second patch in 1 day. Patch Notes 0.1.11: Minor improvements to the homing missiles scanning Attempt #2 at fixing the endless loading screen.Dino ScourgeGame update19 Jan 20190.1.10 Released!Patch notes 0.1.10 - Fixed a bug where items higher than level 999 couldn't be equipped. - Homing projectiles now perform their checks every 0.075 seconds instead of every 0.1 seocnds. - Seeker item attachment base turning speed is now 45 (degrees per second) instead 30. - Quickly switching stash tabs causing an endless loading screen should have been fixed