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Dino ScourgeEvents0.1.5 Released!
Game update

0.1.5 Released!

Dino Scourge · published 16 Jan 2018, 01:15 UTC

All eventsPlayers around this dateRead on Steam

Changes to display with very few gameplay changes.

Gameplay fixes:

Mobile force field will no longer cause the player ship to take damage from projectiles hitting it.

Fixes/Changes:
plasma ball brightness reduced further to reduce eye strain.

Fixed the fast reloader description. It was using the Turbo Booster description by mistake.

Fixed a display issue with the strafe engines displaying despite generating any force

Fixed a display issue with the hovering panel with the weapon's dps header being in the wrong position.

Weapons without any reload time now show N/A

Improved appearance of the tactical nuclear missile explosion.

Improved weapon overall display with colours.

More from Dino Scourge

Other announcements

All events
Dino ScourgeGame update3 Feb 2019Patch 0.1.12 Released!Changes: Fixed a critical bug in higher levels where it was possible for ships to become invulnerableDino ScourgeGame update19 Jan 2019Patch 0.1.11 Released!Apologies for the second patch in 1 day. Patch Notes 0.1.11: Minor improvements to the homing missiles scanning Attempt #2 at fixing the endless loading screen.Dino ScourgeGame update19 Jan 20190.1.10 Released!Patch notes 0.1.10 - Fixed a bug where items higher than level 999 couldn't be equipped. - Homing projectiles now perform their checks every 0.075 seconds instead of every 0.1 seocnds. - Seeker item attachment base turning speed is now 45 (degrees per second) instead 30. - Quickly switching stash tabs causing an endless loading screen should have been fixed