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Dino ScourgeEvents0.1.6 Released!
Game update

0.1.6 Released!

Dino Scourge · published 18 Jan 2018, 23:21 UTC

All eventsPlayers around this dateRead on Steam

Some fixes to the hangar menu and some gfx improvements with this patch.

Next patch I plan to have some help pages / tutorials for each screen to guide new users on how to use the screens. Or perhaps help existing users too!

Changes:
Fixed the sell item work inside the crafting menu.

Trails on various missile components have been fixed so the first time they spawn they don't draw lines from the cargo ship spawn.

Items which spawn indirect effects are now displaying their figures correctly in the menus. (e.g. Tactical nuke, Flak Cannon)

Crafting now displays min & max possible law ranges hovering over the selection. Also it is now possible to show the ranges by pressing Alt when hovering over an item.

Re-ordered crafting items so baryon, lepton & electric are in order.

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Dino ScourgeGame update3 Feb 2019Patch 0.1.12 Released!Changes: Fixed a critical bug in higher levels where it was possible for ships to become invulnerableDino ScourgeGame update19 Jan 2019Patch 0.1.11 Released!Apologies for the second patch in 1 day. Patch Notes 0.1.11: Minor improvements to the homing missiles scanning Attempt #2 at fixing the endless loading screen.Dino ScourgeGame update19 Jan 20190.1.10 Released!Patch notes 0.1.10 - Fixed a bug where items higher than level 999 couldn't be equipped. - Homing projectiles now perform their checks every 0.075 seconds instead of every 0.1 seocnds. - Seeker item attachment base turning speed is now 45 (degrees per second) instead 30. - Quickly switching stash tabs causing an endless loading screen should have been fixed