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TY the Tasmanian Tiger 3EventsTY3 Build r3602_v0.17 released!
Game update

TY3 Build r3602_v0.17 released!

TY the Tasmanian Tiger 3 · published 10 Apr 2018, 02:30 UTC

All eventsPlayers around this dateRead on Steam

Hi all,

We've pushed a new patch build of TY3 live.
Changes in this build:

  • ACHIEVEMENTS: Should now award properly off autosaves
  • ART: Shop overlays are not longer missing 1 pixel around the edges
  • ART: Up-res'd art for townies in Cassopolis - Lily, CY, Sneath,
    Keith, Shade, Bruce, Snappy, Tiberius, Mascot Mark, Stinky
  • ART: Up-res'd art for townies in New Burramudgee - Sgt Bluey,
    Boonie, Lenny, Ranger Ken
  • ART: Up-res'd art for Bri and Di in the shops
  • AUDIO: Fix for white noise static in crabmersible rocket attacks
  • CRASH: Fix for crash if an attached prop is unloaded; while it has an ice crystal on it
  • CRASH: Fix for a divide by 0 issue that can occasionally occur with Gunyip lasers
  • GAMEPLAY: Fix for issues with the trampolines in Cassopolis due to all the various changes we've made to physics, impulse, with it working in different ways at different framerates. Should now work as it did in the original console release.
  • MISC: Hopeful fix for parts of the world sometimes not loading / being visible (eg going back to New Burramudgee after rescuing Duke
  • MULTIPLAYER: Fix for being unable to exit the mini-game Vehicle Select Screen with the controller, while another player is on or is
  • MULTIPLAYER: Fix for Vehicle Select text always saying if mouse is used for the second player
  • RANGS: Added the aquarang model in to the game for when you're underwater
  • UI: Added popup tip on how to use the turret to defend Steve
  • UI: Fix for hearing odd sounds and selecting unseen options when on the callsheet UI; after you've finished the game

Any problems, please let us know!

Cheers
Linds

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