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Super Bomb Rush! - Official SoundtrackEventsThe Day Two Update
Community

The Day Two Update

Super Bomb Rush! - Official Soundtrack · published 3 Feb 2016, 11:42 UTC

All eventsPlayers around this dateRead on Steam

Hello you beautiful defusers,

We just wanted to say that we are so touched that the response for SBR! on Social Media and in general has been so incredible. We're happy that the soundtrack is making people dance, just as intended! ;D

We've had a few bugs rear their ugly heads over the last few hours, but we've stood up and put them back under their rocks!

We've been adding a few hotfixes to certain elements overnight, and these have already been added to the base build and uploaded to Steam as of today (Feb 3rd). You should have the latest version installed already as you read this.

Here are a few things that are happening this week!

Item 1: If you've checked out our Development Roadmap post, here on the Community Hub, you will have seen our Roadmap graphic. As shown, Master and Legendary modes (two modes that unlock upon clearing Arcade Mode) are due for release this month and March respectively.

After having a rethink, we've decided to switch Master Mode with Co-op Mode, as getting to Master Mode is a tricky task, and you unlock Co-op along the way, so it makes sense to release this mode first. So expect a major update with this in mind by March.

Item 2: This Friday sees the first Rush Coin Code being published on our Facebook and Twitter pages. These are time sensitive codes that will be published every Friday and using them in-game will net you a healthy batch of Rush Coins! Don't miss out!

That's all for now, but thank you to everyone once again. We love that you're enjoying SBR!, even though it only features a tiny portion of what the full game with offer up. Look for Co-op Mode at the end of February!

Keep defusin'!

- The SBR! Team

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