Stampeding Triceratops Rider Area of Effect Cone angle increased from 60 degrees to 90 degrees.
War Raptor Health reduced from 125 to 115.
Feral Raptor Health reduced from 150 to 140.
War Raptor training time increased from 10 seconds to 12 seconds.
Feral Raptor training time increased from 10 seconds to 12 seconds.
War Raptor Movement Speed reduced from 8.5 to 8.
Feral Raptor Movement Speed reduced from 8.5 to 8.
Feral Raptor cost changed from 60 Food to 50 Food and 10 Power.
Rupture Upgrade cost changed from 150 Food, 100 Crystal and 50 Power to 100 Food, 100 Crystal and 100 Power.
Dilophosaurus Health reduced from 100 to 90.
Caustic Dilophosaurus reduced from 125 to 115.
Dilophosaurus training time increased from 10 seconds to 12 seconds.
Caustic Dilophosaurus training time increased from 10 seconds to 12 seconds.
Dilophosaurus Movement Speed increased from 6.5 to 7.
Caustic Dilophosaurus Movement Speed increased from 6.5 to 7.
Venom Upgrade cost changed from 150 Food, 100 Crystal and 50 Power to 100 Food, 100 Crystal and 100 Power.
Ankylosaurus cost increased from 100 Food, 25 Crystal and 50 Power to 75 Food, 75 Crystal and 75 Power.
Sturdy Ankylosaurus cost increased from 100 Food, 25 Crystal and 50 Power to 75 Food, 75 Crystal and 75 Power.
Protection Upgrade cost changed from 150 Food, 100 Crystal and 50 Power to 100 Food, 100 Crystal and 100 Power.
Panther cost increased from 75 Food, 50 Crystal and 25 Power to 70 Food, 50 Crystal and 50 Power.
Stalking Panther cost increased from 75 Food, 50 Crystal and 25 Power to 70 Food, 50 Crystal and 50 Power.
Onslaught Upgrade cost changed from 150 Food, 100 Crystal and 50 Power to 100 Food, 100 Crystal and 100 Power.
Dryad cost increased from 75 Food, 80 Crystal and 50 Power to 80 Food, 80 Crystal and 80 Power.
Dryad Empress cost increased from 75 Food, 80 Crystal and 50 Power to 80 Food, 80 Crystal and 80 Power.
Sovereignty upgrade cost increased from 175 Food, 150 Crystal and 75 Power to 175 Food, 150 Crystal and 100 Power.
Wendigo cost increased from 75 Food, 75 Crystal and 75 Power to 80 Food, 80 Crystal and 80 Power.
Guardian Wendigo cost increased from 75 Food, 75 Crystal and 75 Power to 80 Food, 80 Crystal and 80 Power.
Legions upgrade cost increased from 175 Food, 150 Crystal and 75 Power to 175 Food, 150 Crystal and 100 Power.
Mammoth Area of Effect range reduced from 3 to 2.
Titan Mammoth Area of Effect range reduced from 4 to 3.
Mammoth Attack Speed reduced from 1.06 to 0.56.
Titan Mammoth Attack Speed reduced from 1.06 to 0.56.
Mammoth cost increased from 300 Food, 150 Crystal and 100 Power to 300 Food, 150 Crystal and 150 Power.
Titan Mammoth cost increased from 300 Food, 150 Crystal and 100 Power to 300 Food, 150 Crystal and 150 Power.
Gigantism Upgrade cost increased from 250 Food and 150 Crystal to 250 Food, 150 Crystal and 100 Power.
Mystic Nereid Whirlpool active ability damage reduced from 5 damage increased by 5 damage per tick to a maximum of 25 damage per tick to 1 Damage increased by 4 damage per tick to a maximum of 21 damage per tick.
Mystic Nereid Whirlpool active ability Range increased from 15 to 18.
Crystalline Reptile cost changed from 150 Food to 100 Food and 50 Power.
Vithara Worker Efficiency Boost cost changed from 150 Food and 150 Crystal to 100 Food, 100 Crystal and 100 Power.
Vithara Worker Food Boost I cost changed from 100 Food and 100 Crystal to 75 Food, 75 Crystal and 50 Power.
Vithara Worker Crystal Boost I cost changed from 100 Food and 100 Crystal to 75 Food, 75 Crystal and 50 Power.
Vithara Worker Food Boost II cost changed from 200 Food and 200 Crystal to 150 Food, 150 Crystal and 100 Power.
Vithara Worker Crystal Boost II cost changed from 200 Food and 200 Crystal to 150 Food, 150 Crystal and 100 Power.
Vithara Fortification upgrade cost reduced from 500 Food and 250 Crystal to 175 Food, 100 Crystal and 75 Power.
Vithara Prosperity upgrade cost changed from 500 Food to 350 Food and 150 Power.
Vithara Osmosis upgrade cost changed from 350 Food and 250 Crystal to 300 Food, 200 Crystal and 100 Power.
Tornado Damage reduced from minimum 5 Damage and maximum 20 Damage to minimum 4 Damage and maximum 16 Damage.
Tornado initial delay increased from 1 Second to 2 seconds.
Fire Elemental cost increased from 100 Food and 50 Crystal to 125 Food and 50 Crystal.
Lava Elemental cost increased from 100 Food and 50 Crystal to 125 Food and 50 Crystal.
Frost Elemental cost reduced from 150 Food and 50 Crystal to 125 Food and 50 Crystal.
Blizzard Elemental cost reduced from 150 Food and 50 Crystal to 125 Food and 50 Crystal.
Dark Shaman Torment active ability Range increased from 15 to 18.
Elder Medic Rectifier active ability range increased from 15 to 18.
Villager repair rate cost reduced from 10 Health / 5 Food to 10 Health / 2 Food.
Minion repair rate cost reduced from 10 Health / 5 Food to 10 Health / 2 Food.
Improvements
The resources tabs in the upper right corner of the screen now display the amount of units assigned to those resources. Population will show the number of Worker units.
Minimap Textures have been altered so there is less stretching on maps that aren’t square.
Minimap Textures have been altered to show walkable and non-walkable areas better.
Minimap dots have received an outline to be more clear.
Spawned units will now have slight offsets to reduce the chance of them getting stuck in each other.
Further reduced quality for “Simple” graphical settings to run more efficiently on lower end PCs.
Bugs
Fixed a bug where Tornado always did full damage regardless of distance from the center point.
Fixed a bug where the Entangle Power would reduce movement speed by 2 instead of setting Movement Speed to 2.
Fixed a bug where pressing escape in the Survival Mode menu would not return you to the previous menu.
Fixed a bug where the minimap icon for Shrines was just a white circle.
Fixed a bug where a shrine could not be captured by an ally after losing it to an AI opponent.
Fixed various incorrect tooltips for various Powers and Active Abilities.
Fixed a bug where costs were not displayed properly for clients when under the effect of cost reduction bonuses.
Fixed a bug where using the Mystic Nereid Whirlpool active ability with multiple selected would not always make the Mystic Nereid closest to the target location use it.
Fixed an incorrect setting for the Sage’s Beastmaster active ability that made the cooldown 3 seconds instead of the intended 15.
Fixed incorrect starting resources for the Vithara faction.