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The Lost Gardens›Events›Post IGCON Update.
Community

Post IGCON Update.

The Lost Gardens · published 9 years ago

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Thanks for everyone who joined us for IGCON 2018! We got lots of awesome feedback on The Lost Gardens and on the new game that we are currently designing. While con-goers were playing The Lost Gardens there were some bugs that we came across. We fixed those today! Enjoy.

  • Collider Fixed
  • Hat bug fixed
  • Removed broken teleporter
More from The Lost Gardens

Other announcements

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The Lost GardensGame update25 Oct 2018The Lost Gardens Update V1.07We are happy to announce The Lost Gardens has received an update! We believe the changes greatly improve the players experience. The core purpose of this update was to port the game into the most recent version of Unity, update the Caretaker design and to provide some small stability changes as we prepare for future updates. The key features are: - The game is now running on Unity Pro 2018.2.11…The Lost GardensCommunity22 Dec 2017The Christmas Update!So we are pushing another update today for the christmas break! I was not able to get as much in as I would have liked (I don't think this is ever the case). So In this Devlog I will cover what we have done, and then what I am planning on going over after our christmas break. · Player projectile height has been adjusted. Basically this means that rather than projectiles shooting directly at the…The Lost GardensGame update1 Dec 2017Feedback is #1!Thanks to everyone who gave us feedback and purchased the game! We have taken the feedback from your videos, reviews and talking to us in person and implemented it into the game. Enjoy this update! Patch Notes: · Updated Door colliders. · Increased cost of gun energy · Increased cost of AOE energy · Increased mion top speed. · Improved AI navigation. · Fixed player ring shader. · Foreground obj…