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Vector 36EventsBuild 0.920 Update
Game update

Build 0.920 Update

Vector 36 · published 24 May 2016, 21:33 UTC

All eventsPlayers around this dateRead on Steam

Optimize optimize optimize!

Thats all its been for the last week. I have spent days hunting down various cpu and gpu drains in the game to address judder or frame rate issues. I made a massive improvement by reworking the thruster lights. Turns out if you modulate intensity of a light in Unity, the GPU loses its chill, but if you simply adjust the range of a light, it doesn't make a dent to performance. Even slowly rotating a "Sun" like light in a scene absolutely kills performance. That all being said, I have gained an extra 10-15 fps and reduced a lot of judder in certain scenarios. If you are still having judder issues on high spec machines, please don't tell me about it unless you want to see a grown man cry.

I also discovered that if your audiolistener is violently shaked in your game, there is a performance cost as I believe it has issues calculating the doppler effect. If the listener is parented to something like a physics object that is being motivated by something else, the GPU loses around 6-8 ms. I haven't found a way around this yet, but there is room to improve.

Also, I have added an "Instant Race" menu item which puts you into a randomly selected map that you have unlocked. For the moment, I stick you with the basic Hopper, but I will be adding more custom skimmers in the future. Its just a test to see if it works or not. You can earn a fixed amount of money based on the difficulty.

Total updates include:

  • Optimized thrusters.
  • Optimized Intro scene.
  • Totally sweet new title reveal.
  • New "Instant" mode.
  • Revised waypoint markers.
  • 8 start pads added to Noctis Loop.
  • Added "Position" to your gate popups, to show where you place in VR.
  • Other improvements I cant remember.

I will be updating this game one more time before going on holiday June 12th to July 15th. I am off to Ireland to get married to my amazing lead play tester, Claire, who I proposed to last year after PAX Aus. Laptops are not allowed, so I hope to make as many improvements to this build as I can before then.

Once again, thanks for your patronage and please give the game a stellar review. I am always open to your feedback.

-Ryan

More from Vector 36

Other announcements

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Vector 36Game update27 Apr 2023Update 1.7This update includes: • Complete render pipeline overhaul. • Terrain generation and shader overhaul. • Terrain height based blending, tessellation, and displacement added. • Skimmer audio adjusted for realistic cockpit noise. • Ground resonance audio added. • Switched XR to openXR universal input. • Track edge UI added. • Opponent AI improved.Vector 36Game update16 Mar 2023Update March 16Moving Beta to Main branch. Updating new Beta.Vector 36Game update19 Feb 2022Build 1.6.27• Improved some issues in the input system. • Created an input device exclusion window to remove unused devices. • Various track decals added. • Improved SFX for certain purges.