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Vector 36EventsBuild 1.2 Hammerhead Update
Game update

Build 1.2 Hammerhead Update

Vector 36 · published 3 Apr 2017, 09:29 UTC

All eventsPlayers around this dateRead on Steam

Included in this update is the new Hammerhead Skimmer Tow Vehicle!

Born to haul Mars junk from port to port, but also makes a capable racing vehicle when unencumbered; the HammerHead is an excellent choice for those pilots who don't particularly want to stop for anything, or turn.

Patch notes:
• Hammer Head STV Skimmer!
• Rebalanced part prices.
• Glowing lights in the cockpits.
• Heat calculations modified to freeze heatramping while in cooling zone.
• Quill ECU remapped.
• New ECU panel layout.
• Main thruster auto rotated to point to true COM, instead of just chassis center.
• Skimmer history not scrubbed when renamed.
• Minor terrain texture changes.
• Object render auto-culling removed.
• Control inputs Horizontal, Vertical, Rudder renamed to Yaw, Pitch, Roll.
• Minor code optimizations to steer away from string parsing
• Brake now offers a "downward push" to get you back on the ground quicker.
• Fixed bug while typing letter C into new skimmer name.
• Upgraded Unity to 5.5.2

This week will celebrate 1 year of VR innovation by discounting 36% off the game. Grab one for you and your friends and challenge each other on the leaderboard ghost system. Please leave Vector 36 some good feedback if you enjoy the game.

Thanks!
-Ryan

More from Vector 36

Other announcements

All events
Vector 36Game update27 Apr 2023Update 1.7This update includes: • Complete render pipeline overhaul. • Terrain generation and shader overhaul. • Terrain height based blending, tessellation, and displacement added. • Skimmer audio adjusted for realistic cockpit noise. • Ground resonance audio added. • Switched XR to openXR universal input. • Track edge UI added. • Opponent AI improved.Vector 36Game update16 Mar 2023Update March 16Moving Beta to Main branch. Updating new Beta.Vector 36Game update19 Feb 2022Build 1.6.27• Improved some issues in the input system. • Created an input device exclusion window to remove unused devices. • Various track decals added. • Improved SFX for certain purges.