This update features multiple major and minor changes to the game that should improve the experience. Most notably:
• The physics system has been updated (again) to change the way the skimmers perform at higher speeds. Instead of a being a drag value placed on all parts, there is now a single drag value on the chassis.
Initially, all parts were given very minute drag values to create a more robust simulation experience. There's not much air on mars, but I figured a small enough value wouldn't hurt anything. I was wrong, at 1200 kph. Top mounted parts would eventually torque the chassis upwards, low mounted, downward, etc at high enough speeds, leading to a lot of instability.
The new model MAY UPSET some of your skimmers dynamics. And for this I apologize, but after tweaking your skimmer to accommodate, you will hopefully find that your skimmer and all skimmers are much more stable than they used to be.
• Heat warning moved down to 50% instead of 75%. This means much earlier warning that fire is coming, but I also leave the chime on longer.
• Various garage updates. UI has been changed to make more sense. Test Area has been relit, various garage tweaks have yielded better stability.
• The Steam interface has been vastly improved. There was an issue with a duplicate steam manager bungling data. Challenge events are allowing loser skimmer purchases in store again.
• Repair bots finally warp to your location to help assemble faster. This was a long time coming, and I didnt want to fake any motion, but it is really clear that the bots take way too long. Hopefully this will remedy that.
• Other various tweaks and improvements to the game.
• Oh, and Multiplayer Beta (Beta!) is now live. Go here for instructions: https://discord.gg/DyNRuAF
• :D
Thanks!
-Ryan