Game update

Version 4.4 Released!

TableTop Soccer · published

Very happy to announce that version 4.4 has arrived.

Huge thanks to all the players that submitted feature requests and bug reports. It's really really helpful to get ideas from actual users, I'm always listening - so keep your ideas coming! Feel free to message me, post to the developer to-do list page, or use the features in game to submit bug reports or new feature ideas!

Anyway - here's a run down of whats included in V4.4!

New Features:

  • Added in 3 new spots to shoot for the goal! There are now two rows, top and bottom, each with 3 possible spots to shoot at the goal.
  • The new goal shoot choices allow you to shoot over opponents trying to block the goal!!. Get around those cheeky defenders lined up in front of the goal by shooting over their heads! With just one caveat.....
  • You cannot shoot for the top row when doing a Combo Boost (i.e pass & shoot in one turn). So if you have the ball, and you just go for a regular shot, you can shot for the top or bottom row, but if you do a combo shot, you can only select from the bottom row.
  • Added post goal celebration animation for scoring player. There are 15 animations for celebrations, which are selected randomly anytime you score a goal!
  • Changed the running speed stat - Level 1 (50pts) allows you to run normal speed when you have the ball, Level 2 (100pts) also lets you run 1 extra grid when you dont have the ball.
  • Added in new Team Stats page that shows details about wins/losses for all games, solo games and penalty shootouts, and info about which players on your team have scored/missed goals. Page is accessed from either the My Team page, the Leaderboard page, or the Friends page. Keep in mind that data about old games prior to this update, will not be tracked.
  • Players can now saved up to 3 replays for watching anytime. Your saved replays can be seen in the new Stats page, which also lets other players watch games you have saved. You can save the replays from the post game screen, or from the replays panel. If you already have 3 replays saved, and you save a new one - one of your existing replays will be replaced.
  • You can now resume Resumable Games to Live Mode! If you have a Resumable Game going with a friend, and both of you are online, you can go to the Friends page, and you will be able to "Resume Game To Live!". This works similar to the challenge friend system, one player initiates the challenge to resume, and then the other player can then accept it. If the challenge to resume to live is accepted, the game will start back up wherever you left it off, but in live mode!
  • Resumable Games now have a time limit for each turn. Each player gets a max of 5 days to complete their turn, if they fail to make a turn within that time then the game is forfeit.
  • Enhanced the Tutorial to include an explanation for the Marking Mode boost and Delay boost. Go through the tutorial to check out the new explanation and understand what all those boosts actually do!
  • Pulled out AntiAlias graphics options to a separation option within the graphics page. You can set AntiAliasing to Off, 2x, 4x, 8x.

Fixes:

  • Fixed a problem with the start new resumable game button getting hidden after you clicked it once. It not should only get hidden, when you are at the limit of active resumable games. (Which is currently 13)
  • Fixed an issue where the keepers model and name were not getting swapped correctly at half time.
  • Fixed a bug where sometimes the popup waiting for server would appear even though it didn't need to..
  • Prevented being able to challenge someone when they are modifying their formation, or customizing their team as it would lead to a bad state in the game.

I'll be updating the developer to-do list page later today to reflect the changes and to figure out what I'll be working on next. But just a heads

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