
in this update i start crafting the main character of the game. the Scarecrow is becoming a 3rd player class alongside rebel and combine.
under jointeam 4 team zombies or press m in game to spawn as, this hardcoded player class is being built from the ground up using the human citizen model assets and choice animation configurations the basic player movement is beta

starting with the first few characteristics this player class doesnt suffer from fall damage,
this player class equips with only a knife the player class can leap and animorph into a crow,
you can spam the space bar to work those little birdies wings and actually control flight speed and height from initial leap you do this with right click.
when the player class lands they manifest back into player model form.
when the player class presses i the player model phases into a cloak.
you cannot mix the crow flight and cloak. its 1 or the other in action.
every time the player class cloaks more flies begin to swarm the scarecrow giving away the players position when in vicinity to see the flies particles. this player class currently has 200 hit points.
these few features have been a lot of fun to play with already and many more features for this player class are blueprinted for the future, this was just a solid enough beta to finally bring to the table to test live on source dedicated servers amongst real user profiles. amidst my testings so far everything seems stable so i will be moving forward. until next time dr.N 0ut