With the release of the March update for MedCom, we’re excited to see you diving deeper into operations within the заражённого города. Your playstyle, pacing during clearances, and approach to mission execution help us make the game harsher, tighter, and more authentic.
At the same time, we continue refining core systems and closely monitoring your feedback.
Map Rework
We have reduced the active gameplay areas on existing maps to increase combat density and eliminate “empty” zones.
Clearing enemy officers is now faster, more aggressive, and requires more precise decision-making.
New Map — Ash Under Snow (Beta)
A new training mission has been added, introducing players to the core mechanics and atmosphere of MedCom.
This is your first step into the cold phase of the conflict — stay aware of your surroundings.
Inventory (Beta)
An inventory system has been added to the game.
This is an early version that will serve as the foundation for resource management, equipment handling, and future customization.
We are continuously working on game stability and balance.
Some systems are still under active development, so minor issues in gameplay and UI may occur.
Possible instability in the inventory system (Beta)
Certain areas on reworked maps may feel more aggressive in pacing
Close-quarters AI balance is still being adjusted
If you encounter a bug or have suggestions, please reach out to us:
Discord:
Telegram:
https://t.me/ANP_Production_Chat
Thank you for staying in the quarantine zone.
MedCom Origin Team