*This update is available on the coop_test_branch.
Hello everyone,
Here’s the latest patch update for the coop_test_branch (v0.7.0.17b). Details below 👇
Fixed: Stat UI not appearing when stamina decreases (e.g. during running, combat, or climbing).
Fixed: Stage 2 infected corpse displaying incorrectly after being killed.
Fixed: Alien Nest / Pole burning effect displaying incorrectly on the client side.
Fixed: Collision near the tunnel blocking interaction.
Fixed: NPC Trader showing HP UI when attacked (now disabled).
Fixed: Items displaying inconsistently between client and server (adjusted net culling distance).
Thank you for all the bug reports. I’ve added everything reported to my tracking list. Some issues are already scheduled to be fixed in upcoming patches.
Vehicle-related issues and the Status system are part of this list as well. The Status system is currently queued for a revamp, and once that work is completed the related mechanics should function properly again.
Zone 0 – Small Town (near Camp Carol):
Basic structures have been placed in the area. Loot is not available yet and will be added in a future patch. Currently, only the wooden building next to the Mini Mart has some interactable elements implemented, such as electricity systems (Generator mechanics), movable objects, storage containers, and openable curtains.