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Bait Soul›Events›V0.4.04 Patch Notes
Game update

V0.4.04 Patch Notes

Bait Soul · published 12 Mar 2026, 14:57 UTC

All eventsPlayers around this dateRead on Steam

Latest Update:

Optimizations:

  • Luck System Optimization: Random attribute generation is now influenced by your Luck stat. The number of attributes, their quality, and the probability of rolling positive or negative effects will now scale accordingly.

  • Save System Enhancement: Optimized the save system by adding data validation, auto-repair, and backup mechanisms, making save files much more secure and stable.

  • Stealing Mechanic Adjustment: The minimum success rate for stealing in the shop is now guaranteed to be no less than 20%.

  • Relic Adjustment: The self-inflicted damage from the "Gu Worm" relic no longer breaks the effect of the "Oni Mask Belt".

  • Added Tooltips: Added helpful prompts and tooltips to the Soul Orb Merchant page.

  • Other Optimizations: Your Sprint cooldown will now reset every time you enter a combat room.

Bug Fixes:

  • Fixed an issue where the screen could be obscured during boss fights.

  • Fixed an issue where chests could not be opened after being pushed.

  • Fixed a UI overlapping issue caused by dying immediately after clearing a level.

  • Fixed a bug where the "Jade Hairpin" could fly out, fail to return, and become unusable.

  • Fixed an issue preventing players from exiting the "White Circle" event normally.

  • Fixed a bug where the damage multiplier of the "Chicken Bone" relic was stacking abnormally.

  • Fixed errors caused by pressing multiple menu buttons simultaneously.

  • Fixed a display error regarding the Attack Power of the "Coin Sword".

  • Fixed incorrect stat calculations for the "Speed Bracelet".

  • Fixed incorrect item drop locations in the "Funeral Hall".

  • Fixed a bug where ranged weapons would deal zero damage if the Penetration stat was negative.

Theoretical Fixes & Under Verification:

  • The "Stone Sword" flying outside the room boundaries and becoming impossible to pick up.

  • A rare chance of items failing to upgrade correctly during Campfire events.

  • The "Bone Shield" ceasing to activate (we've implemented more precise logic checks to prevent this).

  • Interactions becoming unresponsive when performing complex actions with the "Mirror" and "Recycle" features.

  • Chests dropping outside the playable arena during boss battles.

We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!

— Bold Fish —

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