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Shattered Pixel Dungeon›Events›v3.3.4
Game update

v3.3.4

Shattered Pixel Dungeon · published 8 months ago · build 21592530

All eventsPlayers around this dateRead on Steam

Hey folks!

Another small patch today as I continue to make incremental improvements to the tester area for the new quest, plus fix a few bugs and make a few small other changes. I expect the next patch will feature some more significant new additions to the tester area, though it will still be pretty barebones until the next major update.

Here's a full list of changes:



Quest Tester Area


I've made more improvements to level generation in the vault tester area. The layout is still pretty random, but the vault area now uses some basic new vault-specific rooms and the level builder it uses is now a lot more flexible.

Now that these levelgen basics are down I'm going to start looking to add some more active details such as hazard testers (without any danger) and treasure rooms instead of spreading loot randomly.

Misc. Changes


- The game scene now attempts to persist more item windows (item selection primarily) over scene reset. This should sharply reduce cases where things like rotating your device cause scrolls to be lost. Note that items can still be lost if the game is terminated while item selection windows are open.

- Improved clarity on Skeleton Key's curse text
- Updated translations

BugFixes


Fixed the following bugs:
Caused by v3.3:
- Wand of regrowth appearing in vault tester area again
- Vault tester area resetting charge count on Duelist's weapons
- Trinkets briefly visually persisting after being energized

Existed prior v3.3:
- Slimes always taking damage in multiples of 8 when ascending
- Rare cases where area effects that blocked terrain could persist forever for large enemies
- Arcane Bomb particle fx persisting when they shouldn't in a bunch of specific cases
- Thrown weapons not IDing properly in very specific cases

More from Shattered Pixel Dungeon

Other announcements

All events
Community15 Aug 2026Coming Soon to Shattered: The Vault Quest!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, after far too long of a wait, v4.0.0 is finally ready for beta! This update ended up ballooning in size from just adding a new quest, I'd say it's arguably Shattered's biggest update yet at this point! There's a massive new quest, a bunch of new in-game art, 6 new enchantments, a…Community28 Jul 2026Status Update: v4.0 Beta Soon!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, time for a little update! Just about 2 months ago I gave an ETA that v4.0 would be ready for beta in July, hopefully earlier in the month. We're now reaching the end of July, so how's that looking? v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (a…Community1 Jun 2026Coming Soon to Shattered: New Enchants and Pixel Art!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey folks! Sorry for the extended wait, I'm back with some news on v4.0 and a new ETA! Unfortunately v4.0 is still a little ways out, it's ended up as a much bigger update than expected! Currently I estimate that v4.0 will ready for beta sometime in July , hopefully earlier in the month. In this…