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In The Black›Events›Demo - In The Black – Patch Notes (v1322)
Game update

Demo - In The Black – Patch Notes (v1322)

In The Black · published 11 months ago

All eventsPlayers around this dateRead on Steam

Gameplay Updates

New Drone Sweep Mission (CO-OP / Singleplayer)

  • Added a brand-new Drone Sweep mission to the Contracts lineup.

  • Players work together to clear waves of autonomous drone defenders in low-orbit combat zones.

  • Improved spawn logic and round progression to ensure smooth cooperative play.

Weapon Ripple Fixes

  • Fixed an issue where ripple-fired weapons could mis-sequence or skip valid launchers.

  • Ripple timing and cooldown behavior are now consistent across all multi-weapon setups.

Projectile System Improvements

  • Projectiles now register impacts more reliably when fired at high velocities, improving railgun and kinetic weapon accuracy.


Camera & Targeting

New Feature: Auto Target Zoom (ATZ)

  • Settings can be adjusted in Settings → Targeting.

  • Switch between Manual and Auto options

  • Manual

    • While in ATZ, use the Weapon Cycle action to fine tune your zoom magnification.

      • Weapon Cycle: Scroll Wheel or D-Pad Up / Down.

  • Auto

    • Dynamically adjusts zoom based on your current target’s distance.

    • Manual ATZ settings and functionality persist in Auto mode for fine tuning your final zoom magnification.

  • ATZ Aim Sensitivity

    • Automatically scales Pitch / Yaw control sensitivity based on ATZ magnification.


UI & Experience

New “UI Tour” System

  • Need help navigating the menus? Click the “?” button in the bottom-right corner of the main menu.

  • The new UI Tour highlights key features and menus for new players.

Main Menu & Hangar Updates

  • Integrated the new UI Tour into the Hangar and Contract interfaces.

  • Refined menu layouts and improved callout clarity for better readability.

General UI Polish

  • Improved visual consistency during menu transitions and button animations.


Other Improvements

  • Build and logging stability improvements across client and server.

  • Minor performance optimizations and debug cleanups for upcoming test builds.

More from In The Black

Other announcements

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