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Monthly Dev Log #16

Map Map - A Game About Maps · published

Hello soon-to-be-cartographers,

Have you already kicked off the spooky season with a pumpkin-spiced treat? 🎃 At our office, the first pumpkin soup of the season is definitely overdue! 👻🧛

Here’s what we’ve been up to over the past month:

🎮 Gameplay

  • Lukas is currently in Japan - he says it’s for gathering new inspiration, but he’s also posting a lot of claw machine pictures 🏗️🤔


🎨 Art

  • Created new expressions for Milo ✨

  • Designed additional environment and prop concepts (like statues and architecture) 🐦‍⬛

  • Redesigned some of our tools (such as the compass and dividers) 🧭

  • Finished the character design for a new adventure crew member and started working on her emotes


Meet Byte: She’s fluent in every language, adores animals, and can’t wait to set off on her very first adventure! 🤗

🖥️ Programming

  • Started setting up a save game system

  • Began implementing Steam achievements 🎖️

  • Added a water barrier system (so you can’t swim off the map anymore 😅)

  • Fixed a bunch of bugs


💬 Other

  • Welcomed two new team members: Tabea (Art Intern) and Jorin (Programming Intern). We’re so happy you’ve joined our adventure! 🥰🤗

  • Continued preparations for Polaris (which isn’t that far away anymore - will we see you there?)

Wishing you all a fantastic weekend! 🍂🎃🍁

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