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Railway Empire 2›Events›Railway Empire 2 - Update 1.7
In-game event

Railway Empire 2 - Update 1.7

Railway Empire 2 · published 15 months ago

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Railway Empire 2 - Update 1.7

Tycoons! We have just delivered Railway Empire 2’s Update 1.7 to Steam, Microsoft Store, Epic Games Store, PlayStation 4|5, Xbox Series X|S, and Xbox One consoles (supported through Smart Delivery). This update includes a new manual warehouse operation mode, a new gameplay option to disable “Small breakdowns” and fixes several gameplay and crash issues.  
Please find the full Changelog below.

Additions

  • Added an alternate warehouse operation mode. When “Automatic Distribution” is turned off, warehouses can be used as permanent stores (similar to how warehouses functioned in Railway Empire 1) and goods will no longer use them for automatic travel to their destination. Both modes are always available from the warehouse menu and a combination of both modes can be used on the same map. Only one warehouse set to one of the modes can be used per station.

  • Added: Difficulty setting “AI Behavior” in Custom Games. Minor improvements for the AI in custom games can now be enabled.

  • Added a new Difficulty setting “Connection Bonus”. If set to “off”, there will be no connection bonuses offered during gameplay.

  • Added “Pause Auctions” to Options menu. When set to “on” the auction timer will pause when the game is paused AND the player is not the highest bidder in the current auction, so that they have time to react.

  • Added a new Gameplay option to disable “Small breakdowns”. Small breakdowns can occur for engines with a maintenance limit between 90% and 50%. If disabled, engines will never break down when above 50% maintenance limit.

  • Added Graphics Option “Moving Sun”. When enabled the sun always keeps the same angle in relation to the camera to ensure consistent scene lighting.

  • Locked regions are now always visible in track construction.

  • Improved terrain contrast overall to make hills and mountains more visible on high zoom levels.

  • Added new goods icons to task texts next to the spelled-out name of the good, to increase clarity.

  • Goods that are on the way to a foundable rural business are now communicated by a tooltip, accessible via the corresponding interface, similar to the tooltip accessible via the stock and demand overview for existing cities.

 Bug-Fixes

  • Fixed an issue where a specific order of commands allowed the speed in ride-along camera to be higher than 1x game speed.

  • Fixed an issue where people at stations were not always visible when using the ride-along camera.

  • Fixed an issue related to moving the camera before the automatic camera at the start of a new map is done.

  • Fixed an issue that caused reduced FPS when changing a selected train to manual loading.

  • Fixed an issue where a wrong button was displayed, suggesting a “set maintenance limit” option being available at buildings unrelated to maintenance.

  • [Localization] Fixed an issue where “Rice” was not correctly translated in Spanish and Brazilian Portuguese.

  • Fixed an issue where map decorations like boulders, ruins, small buildings, etc. would not vanish if the player laid track next to them. Trains now no longer clip through them.

  • Fixed an issue where, when editing rail lines if too many goods were available in a city, they did not fit in the available space anymore, they will now slowly pan back and forth, so that all goods can be seen.

  • Fixed an issue where rural businesses visible working areas were not adjusting based on business size anymore. Larger businesses now have more attached working areas again (e.g. fields or clay pits).

  • Fixed an issue where the train breaking sound effects were looped when pausing during playback.

Controller only Fixes

  • [Controller only] Fixed a blocker in the first Tutorial when the user accidentally closed the rail line creation menu before building the first rail line.

  • [Controller only] Removed a prompt to build overhead lines from rail builder when electrification was not active.

  • [Controller only] Fixed an issue where Contour Lines did not reliably turn off correctly when leaving construction mode.

  • [Controller only] Fixed an issue where the “Scroll” button legend was missing in some building screens.

DLC-specific Changes

  • [All DLCs] Region-specific fitting goods are now impacted by refrigerator cars.

  • [All DLCs] Regional specific bridges are now applied to all DLC maps accordingly

  • [High Voltage only] Fixed a very rare issue where extra overhead lines were spawned parallel to the tracks.

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