Defenders,
March has been a busy month here and much progress has been made!
The last faction, the undead, has finally been implemented, which closes out the milestone of adding the last planned enemy. I say planned, because I may randomly inject more :)

The undead faction brings a few new enemy types, such as the ghost and phantom, who are immune to all physical damage! You will either have to attack them with your spells or use a tower that deals magical damage to bring them down.
So with that - I have added another magical damage dealing tower to help combat these entities: the Slicer tower. The Slicer tower hurls magical flaming discs at any creep within range, igniting the enemy for a few seconds of additional burning damage.
Along with these two major changes, there is a host of minor QOL improvements and fixes this month as well.
To check out the latest build or join in on the discussion, check out the discord: https://discord.gg/rnB3UDf