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Hold The Fort›Events›Hold the Fort is launching June 6th 2019!
Community

Hold the Fort is launching June 6th 2019!

Hold The Fort · published 7 years ago

All eventsPlayers around this dateRead on Steam

Defenders,

Hold the Fort will be launching on June 6th 2019!

It has been an amazing journey and I am ready to share my work with the world. Building this game by myself has been an absolute challenge, but such an amazing experience. I hope you all enjoy this game as much as I enjoyed making it.

I will continue to monitor and update the game, I expect there to be a few tweaks needed once a larger amount of players take the battlefield!

Quick note to current testers, all saves have been wiped with the introduction of localization, had to change a data structure to ensure our non native speaking friends can enjoy the experience as well!

Cheers,
Monster Tooth

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Community4 Apr 2022Three Years of Hold the FortDefenders, It has been nearly three years since the release of Hold the Fort, and to celebrate, we are reducing the price to under 5$, FOREVER! If you have not had a chance to check out Hold the Fort yet and are a fan of tower defense, now has never been a better time to pick it up! Thanks to our community for the continued support! Monster Tooth StudiosGame update10 Jan 2020Hold the Fort patch 1.3.0Patch 1.3.0 brings minor optimizations to increase performance on lower end machines Defenders, This latest patch to HTF I have tried to bring some optimization improvements and lowered the resolution of several textures to reduce the overall size of the game. This year for HTF I want to release a free content update with additional towers, spells and maps. Timing is TBD, since most of my free…Hold The FortGame update6 Aug 2019Hold the Fort patch 1.2.08/5/19 Patch 1.2.0 Notes Summary Tower damage is now disabled by default; Tweaks to difficulty in Pure TD mode Defenders, It has been a couple wild months since release and I just wanted to say thank you to the community and everyone who has played HTF so far. I have been loving the feedback that has been coming in so keep it coming! As a solo dev, I cannot always implement every idea that come…