On top of a TON of fixes, a new DownSouth COMBAT & MOVEMENT update has just released on Steam for all to play. This update includes entirely new attacks, updated/faster momentum-based movement, meatier punches, BRUTAL combos and a whole host of other quality of life features. By popular demand, you can also play solely with keyboard now. (via Z,X,C and the arrow keys... Although glyphs for this play-style are not yet set up.)
Check out the CHANGELOG down below for a list of ALL the new FEATURES!
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NOTE: YOU MUST START A NEW GAME rather than using an existing save file!!!
- Updated/Punchier combat
- Hitting enemies, objects, crates, etc. gives the player additional momentum that launches them forward (great for combos and chaining attacks)
- New "Hit Stun" effect and punchier combat sounds to add more 'oomph' to ALL combat
- Using the 'breakdance' attack (attack + crouch) now launches enemies into the air.
- New attack animations for when South is walking and attacking.
- NEW UPPERCUT ABILITY (functions as both a double jump and attack. Can be done on the ground or while airborne)
- Faster Run Startup. South now takes far less time to get up to his max speed.
- Attacking now puts South directly into his run state
- Removed crouch-spam speed exploit
- Checkpoints can no longer be activated by being punched (less annoying)
- Enemies can now be crushed by Tomato and Button Doors (For those not aware, you can also use enemies and normal crates to hold buttons down)
- Level clarity fixes (More to come in future patches)
- Added some more enemies where applicable + edited puzzles
- visibility/visual tweaks to make areas more easy to digest
- Changed the color of Terminals
- Fixed certain layering issues
- New control scheme for Keyboard only players (proper glyphs not yet available, but you can play with Z,X,C + the arrow keys.)
- Various bug fixes
- You can no longer select options while exiting the pause menu
- DownSouth should now always appear in your task bar
- Fixed crashes with fish bone enemies (MawSkel)
- Fixed f11 to allow for proper fullscreen (Potentially proper full screen for people with monitors larger than 1920x1080, but let us know)
- Player data is saved once brass is collected
- Version switching fixes (internal... for save file conversion between versions)
- You can no longer pause while dead (camera bug solved)
- fixed issue with Schroeder slipping sound playing into other rooms
- various other sound/general bug fixes
- Gave Brassfist more health to compensate for the updated combat.