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Dungeons 4 - Update 1.10

Dungeons 4 · published

Dungeons 4 - Update 1.10

Adepts of Evil, the Ultimate Evil greets you!

Today we have released Update 1.10 for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow at a later date.

This update includes a few fixes and minor UI adjustments.

For more details, please check out the full changelog below.

*Insert evil laughter here*

Hahahaha…*cough*

The Dark Army will rise again…

Changes Update 1.10:

 Fixes:

  • Optimized the Snot transportation job logic for various work units.

  • Fixed an issue with the NavMesh in campaign mission 13.

  • Fixed sunflower assets showing alpha texture.

  • [DLC2 – Not Another Multiverse] Fixed an issue where the hiring cost was not being discounted when the associated hero building research was completed.

  • [DLC3 – Tales from the Campfire] Fixed loading screen issues.

  • [Nintendo Switch] Fixed the visuals of a statue-shrine asset. 

  • [Nintendo Switch] Fixed animation issues with the Hypno-Bullfrog. 

UI:

  • Fixed an issue where room efficiency hover-over tooltip appeared in some rooms for which this stat does not apply.

  • DLC tutorial hints are now placed in separate categories within the game hints menu.

  • Fixed issues with the formatting of values with language-dependent settings.

  • Fixed an issue where the Thalya skill "For Peanuts (or a Gobbler)" displayed gold instead of gobblers in some places as the required currency.

  • Fixed inconsistency in displayed values within the gold tooltip while having the "For Peanuts (or a Gobbler)" Thalya skill.

  • [Consoles] Fixed an issue where some world statistics were not displayed at the end of the mission screen when playing on “Extremely Difficult” difficulty.

Sound:

  • Decreased the overall volume of crying Gorgu.

Localization

  • Fixed various voice line errors.

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