• Player health bars

    • Large bar now displays the current level

      • Bar stops at level 10, "full" health

      • Mass can still be absorbed beyond level 10

      • Plus sign at the end of the bar to show when you're over 10

    • Small bar now displays any mass gained or lost at the current level

    • Level text was removed

    • Full health will allow you to make it to any island

  • Player starts with no weapons, unlocks first weapon by destroying the first bot

  • Player max accel increased so it's more responsive at larger sizes

  • Player underwater surface fx

  • Tracking projectile accuracy increased

  • Increased turret attack frequency

  • Damage adjustments

  • Flash explosion sound adjusted

  • Misc level adjustments

  • Misc bug fixes

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